I think so? Does the game notify you for the first time that happens? I'm pretty sure I had the items required, but I was wearing so many cloaks and masks that I couldn't really tell. Probably die straight after anyway, which usually happens whenever I get something new I want to try out.Dark Soldier wrote:Have you been full Guppy yet Nina? It's an automatic win with semi decent fire rate
Yeah, this is why Isaac is goat. I've only put about 65 hours in by now, but tbh, I could probably double that if you count watching Twitch, seeing what other people are doing with eden runs is so much fun (and sometimes I pick up things I didn't know yet, if the streamer is nice enough to explain some picks). Still baby hours, but I'm in no rush.Roujin wrote:For me, the fun thing about Isaac was that in the end it didn't become a game about trying to complete every run, it just became about seeing what crazy shit would end up happening during a game. For me, Isaac is one of the very few roguelike games where there is enough depth to keep you coming back without it getting repetitive and I think a lot of that is down to the way the game handles weapon and item combos and is quite happy for you to break the game.
Not for leet players, don't ever think there are things in this game you should be leaving, the experimentation with things and discovery is half the fun in this game.acemuzzy wrote:deals with the devil stuff - I like ended up with no red hearts, and then with a collar or something that insta revived me back outside the room, as in it was impossible to die. very strange. is that basically for leet players / high risk vs. reward? I'm kinda thinking I may stay clear for the moment cos I need all the hearts I can get!
Issac is a strong character because he starts with the D6 but the other characters all have different characteristics that will give the early parts of the game a bit more variety - in the case of some characters the differences are big enough to change the way you approach the whole run. Again, nothing in this game shouldn't be tried if you see it. I 100% recommend giving them a look especially if you click with one of the characters or prefer them to Isaac while you're getting into things.acemuzzy wrote:unlocked a couple of characters, but i guess will stick with isaac for the mo
In addition to Tempy's comments, Afterbirth adds Greed Mode which is a slightly different type of playing the game which is a bit like a boss rush mode. You don't need the DLC for this unless you're enjoying the game and want to see everything it has imo.acemuzzy wrote:was trying rebirth on bone, and vanilla (well, wrath of the lamb) on pc, and yeah they look a little different etc. but mechanically is it worth upgrade? and what about afterbirth? Is that basically all stuff I wouldn't be hitting for a while yet anyway?
I'd also add here that there is no guarantee that there is anything that will help you cross the ravines in a run, so don't worry if you can't reach something. The only exception to this is if you have a rock next to a single square gap, you can place a bomb next to the rock and it will fill in the adjacent hole. Also look out for rocks that are a slightly different shade to other rocks around them, and look out for any rocks that have a little X mark on them or are glinting occasionally, they're pretty rare, but if you spot one and have a bomb, it's worth blowing them up as they contain hearts/keys/bombs and occasionally chests.acemuzzy wrote:stuff that's the other side of a ravine I can't cross... do i need floaty powers or something?
Not sure I've had this yet then . Or maybe I have for like character stuff, but that's kinda different to loot.If you finish a run and it says you've unlocked something, it can then turn up in the loot pool for all subsequent runs, that's it.
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