Playability is undoubtedly Project Cars 3’s most improved area, with the most accessible handling in any of the serious modern sims, thanks to its superbly overhauled pad control. Even with the assists switched off, a canny driver will be able to catch a monster of a slide, losing time of course, but crucially not delving into the agricultural business at the side of the track. It’s beautifully executed and feels like console racers used to feel before the… well, before the Project Cars era. Played with a force feedback wheel, it can still be as realistic and unforgiving as before, which is important for devoted fans of sim racing, but the now-seamless integration of pad control is a huge step forward for everyone else.
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