So what do you think of VR? (And have you tried Resi 7 in it?)
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  • Hello, how are you? Sitting comfortably?, Wearing your rumble jockstrap?, Is you anal navigator fitted correctly?
    Please don your playvisor and enjoy your game of Fifa 2048. Remember you forfeit your right to sue Vivendi-activ-ea-visionsoft, in case of death or Injury. You have selected reigning champions Scotland, Please enjoy.


    Int. present day:

    ^ The above represents one possible future for videogames.
    All now take place in VR, Theresa May banned joypads in 2019 at Trump's request as they intimated his hands. The headsets were also popular on twitch as it help to distract from the boobstreamers faces.

    But will this reality come to pass?

    I've been on the VR is a fad train, since the second Oculus dev kit on a granny video I saw, and given what had been released, especially the meagre offerings on PC, I saw it as nothing more than experiences and "modes". not full fleshed games.

    Still, I bought a PSVR, just 4 weeks ago, as it was (A)-Available in that shop, and (B)-Easy to resell for 90% retail price.
    I would get my fill with family and friends and move on.

    I tried REZ and Harmonix Music Vr (looking forward to that on ecstasy at some stage)
    And while the VR effect and presence was stronger than i expected and in those at least no sense of motion sickness, they are just thin slices.

    Then I tried Resident Evil 7 in VR.
    I'm early in, so please no spoilers, but I can honestly say, its one of the greatest gaming experiences I've had in the 25 years I've been gaming.
    It's Seeing 16 bit sonic in blast processed blaze of colourful speed
    It's seeing FMV intro to Soul edge on the PS1 rented from xtravision
    It's the feeling of booting up the dreamcast and just being in awe of the visuals.

    I'm blown away by the sense of presence and tangible feeling, inside a legitimate game.
    The genuine un-nervingness of the presence, of trying to move away from Mia.

    I spent 20 minutes just exploring the fucking menu screen room!

    I have a lot to go, and I don't know if it holds up (seriously no spoilers!) and I'm not confident that others will do VR justice like this, but I encourage everyone if you can to try it this way.

    One thing i noticed is if you move in the space, rather than just your head it magnifies the sense of presence that if you sit still and just look around.

    Have have ye found it?
    Wind Waker is a bad game
  • I have played a few sony vr games. Star wars blew me away as an experience. Honestly felt that Sonys VR was the most impressive hardware launch in ages. It's like Mario 64 or seeing GTA3 on the ps2 for me. More than the 3d or motion control (although in VR both now have a place) this feels like gaming moving further on. Its the step from 16bit 2d to proper 3d that the psone brought to the masses. Also, while my mate said the set-up was a bit fiddly and it has a lot of bits and bobs, its a concept that does what you expect. It worked as describe. Early teething seems relatively low (although I must stress, I've probably spent all of 2 hours tops on it)

    That said... I wont be buying one anytime soon. Although I was blown away, it's not how I want to play games in general. As an experience Star Wars was amazing, Batman too. Drive Club is also a wow (although that made me a little sick so I had to stop) But I certainly dont want every game to go this way (and I could well believe this is how the main AAA market might move). Sometimes games makes a change that is for the better and yet we lose something great. Polygons had this effect on the mainstream way back with many perfectly good 2d games being tossed into indie land. I feel VR might do the same. 

    PSVR is very impressive (and that was on a reg ps4 as well) but while its a great experience, I dont know if I'd be comfortable playing it at home. I'd rather slouch on the couch and play with a joypad at the end of the day.
    SFV - reddave360
  • Great post kneecap. I haven't tried VR, but it's really nice to read a post from someone being so positive and excited about a game/experience. I sometimes get the feeling that a lot of people on this forum (including myself) are becoming jaded gamers (I hate that word) and simply expect everything to be rubbish. Hopefully we won't do our usual and tell you how wrong you are and that all VR is shit. We seem to be experts at jumping on other people's enjoyment of games if we didn't like that particular flavour. See The Last Guardian thread or Order 1886 thread for examples.

    Anyway, I like this positivity. More of this please.
  • regmcfly
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    Great op. I've played with Oculus but only really as part of art exhibitions that utilise VR for them - I think art in VR is real exciting.

    I was lucky enough to play vive for the first time at a place called Project I Can in Tokyo, which was run by Namco Bandai and had a range of amazing exhibitions which were multi sensory, including using a balance beam to simulate walking on a board 40 stories up, blowing wind in your face on ski slopes, and kinetic seats for a mech game. Nothing mind blowing or revolutionary, but cracking.

    I also got to do "that" Kitchen demo in Shibuya with two Japanese gents who strapped me to a chair and one grabbed my leg at a key point. It was terrifying. However it has solidified my resolve that I only want to play Resi 7 in VR.
  • I've also got PSVR but not been able to play it as much as I'd like . Bought RE 7 but have no time to play it yet but the demo was unbelievable.

    As a different Vr experience Werewolves Within is a great game and it's cross play . I recommend it to anyone with Vive , Oculus or psvr and should get it
    Wii U Themagickman - PSN - Themagickman   Xboxlive - Themagickman
  • @ Kneecap . Only played the demo of RE 7 but the bit that blew my mind was when you looked down the hole to the cellar, you lean forward into the hole but can look deeper into it and look into the corners below you .

    Wii U Themagickman - PSN - Themagickman   Xboxlive - Themagickman
  • When VR becomes a pair of glasses ala ray bans you put on, I'm in. That's probably 10-15 years away
  • regmcfly
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    There's one I really want to play that sort of messes with non-Euclidean stuff. It's a horror game where you're walking around a house, and everytime you look down at a map, and look back up, the room has rearranged itself.

    Basically I think vr can do the best horror experiences. One of the project I can experiences was being strapped into a wheelchair as if I was in a hospital and having to wheel myself around with things jumping out at me. Terrifying but hilarious.
  • Kow
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    Vive 2.0 will see me there I'd say. They need to sort out a bit with the lenses and get a wider field of view.
  • regmcfly
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    Tempy wrote:
    Simspon-VR-cover.jpg

    Terrifying

  • I love my Vive, but it's still light on content. Unfortunately I won't be trying resi7 until the Sony's year of VR exclusivity ends, fingers crossed for the whispered steam titles.

    One of the things I've enjoyed most about VR is how sociable it's been. I haven't been with a group of people having fun watching someone else play for a long time.
  • I've absolutely loved what I've tried round at my Vive owning mate's house. But like Red Dave said slouching on the couch at the end of the day with a controller is more my thing these days. However if money was no option I'd absolutely have a VR set of some description. Resi sounds amazing and I'm desperate to try VR porn Google Earth.
  • Dinostar77 wrote:
    When VR becomes a pair of glasses ala ray bans you put on, I'm in. That's probably 10-15 years away

    Yep. Thats the goal to me. Its not truly uncomfortable but its not quite comfortable either.
    SFV - reddave360
  • Escape
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    I'd be happy with a halfway solution of wires that run down my back to a belt-attachable box, like a TV mic. Its weight wouldn't be too much of a concern that way, and you'd barely feel the trunking across your back unless you were topless (it writes itself). Then you wouldn't have to worry about tripping or suffer limited mobility, and the headset could be light enough for comfort.

    So I'm still put off by the tech, not its possible offerings.
  • Keep on looking up PSVR headsets and getting very close to biting point then stopping myself as I just don't think there's enough content at that price point to buy yet. The only things I want to play are Resi 7 which I've now completed twice on my XB1, and the X-Wing demo, and I can't sell myself that at circa £400. I hope there's more soon but I can't find much in the pipeline that offers enough to purchase.
  • 100ft Robot Golf?
    It wasn't until I hit my thirties that I realised you could unlock rewards by exploring the map
  • I've gone on about my various adventures with PSVR in the VR thread.  The quick answer is that I think VR's amazing when it's not making me sick.  Unfortunately I'm one of those delicate flowers for whom VR sickness seems to kick in relatively easily.  Even Rez sets me off after an hour or so.  All of which is a pretty major limit to my enthusiasm.  (I'm getting better.  I've noticed the thing I find most helpful is to remember to look around with my head, rather than with my eyes.)

    However.  When it's not making me throw up, I love it.  I've not played RE7 in full yet, but the first hour demo is genuinely amazing.  Even though I have to play it with the jump turn settings, it's still significantly more scary and immersive.  The (trivial) thing I find particularly fascinating is quite how disgusting everything feels in RE7.  There's a strange sort of sticky, oozy, grimy feeling to everything which is somehow lost when you just play it on a TV.

    Other stuff - the Battlefront VR mission made me feel like a kid again.  Pure pleasure from beginning to end, finally flying my own X-Wing.  Thumper is also extraordinary.  What's interesting about Thumper is there's nothing in particular about it that needs to be in VR.  You're just flying forwards the whole time.  There's nothing to see behind you, or off to the sides, other than a psychedelic starfield - and yet the experience of just being surrounded by the whole thing as you plummet further onwards is breathtaking.  (Or at least, it was for me.)

    As for the future.  I don't know.  One of the most enjoyable experiences with PSVR has been asynchronous gaming - either Keep Talking and Nobody Explodes, or even the Playroom stuff (lightweight though it is).  Immersing one person in the world whilst the others hurl insults at them in the real world is really fun, but I can't see many more offerings like that on the horizon.  Which is a shame, because I think VR needs to find ways to be "sociable" in order to really catch on.  

    It's an odd time - not only is the tech still developing, but so are the responses to it.  Most games in VR are ultimately variations on games you can play without it.  Yet it seems, at present at least, to be a medium that needs a different approach.  (Resident Evil aside.)  I also see it much more as something you play with in short bursts (hello nausea again) rather than for hours at an end - which is great except that it can be a faff to set up.  As we get more games that are built explicitly for VR, then I think it may well catch on - but whether that will happen before we've moved onto the next fad is anyone's guess.
  • Playing Thumper with a hangover is not recommended.
  • Skerret
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    We're getting 2xPSVR PsPro bundle for work next week and I'll be sequestering one for testing purposes. Resi7 and Eve: V
    Skerret's posting is ok to trip balls to and read just to experience the ambience but don't expect any content.
    "I'm jealous of sucking major dick!"~ Kernowgaz
  • Playing Thumper with a hangover is not recommended.

    Good God no.
  • dynamiteReady
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    Anyone heard of 4D cinema?

    I want to try that.

    I think it's a far better direction than a headset.
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • I've played it a bunch round a mates. It's brilliant. The one thing they need to work on is resolution though.

    PSVR needs just one first person mega hit and I'll have to buy one. Resident Evil doesn't quite hit the heights for me.

    I'm after a fantasy/sci-fi title fully VR like Metroid Prime and Zelda mixed in.

    That would be the dope.
  • Kow
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    Article I linked to in other vr thread says Valve are working on 3 proper full vr games. Gabe is investing fully in vr as the future. Would put link here but I'm on the phone and couldn't be bothered.
  • Anyone heard of 4D cinema? I want to try that. I think it's a far better direction than a headset.

    4D VR. You can get your wife/civil partner/child to throw water and point a fan at you while you play.
    PSN: LtPidgeon - Live: Lt Pidgeon
  • LtPidgeon wrote:
    Anyone heard of 4D cinema? I want to try that. I think it's a far better direction than a headset.
    4D VR. You can get your wife/civil partner/child to throw water and point a fan at you while you play.

    My kids already think that doing this whilst I'm playing with VR is the funniest thing in the world.  (They've not thrown water yet, but there's been lots of creeping up and then grabbing me at inopportune moments...)
  • tin_robot wrote:
    LtPidgeon wrote:
    Anyone heard of 4D cinema? I want to try that. I think it's a far better direction than a headset.
    4D VR. You can get your wife/civil partner/child to throw water and point a fan at you while you play.
    My kids already think that doing this whilst I'm playing with VR is the funniest thing in the world.  (They've not thrown water yet, but there's been lots of creeping up and then grabbing me at inopportune moments...)

    I would imagine the VR environments in people's homes will be increasing insurance claims similar to Wii-motes flying into flat screen tvs. It is a recipe for disaster for those that don't live in tv advertising lofts.
    PSN: LtPidgeon - Live: Lt Pidgeon
  • Anyone heard of 4D cinema?

    I want to try that.

    I think it's a far better direction than a headset.

    It's utter shit, don't bother
  • For me VR needs to be portable and some how avoid being immersion breaking and functional. This would mean I could easily use vr in any room I want (i.e. I don't want to play only in my bedroom - where I principally keep my computer -or living room - for more shared experiences - but I only have the cash for one computer really).

    It also needs to feel good but I want to be safe too. Walking round feels necessary to cancel nausea for me but obv walking around a furniture free room is unteneble.
  • This is a fun little thing...
    Come with g if you want to live...
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