Liveinadive wrote:Yeah I'm not sold.
My heart sank with "I can tell you more once you get to engineering".
I bet if/when I got to engineering something else will happen which means they can't tell me the story yet. Best get to "medical" first.
Blocks100 wrote:I thought this was a straight-up shooter with some 'scary jump' moments. If it's a touch more cerebral, then that's very welcome. If it's System Shocky, has it got any RPG elements to it as well then?
Liveinadive wrote:The loafing times are bloody long, but you get some lovely artwork to look at during them.
Edit: leaving the spelling error.
Tempy wrote:You can chose your class like Cinty says. So far we know that there are Cup and Towel classes, they get positive buffs against liquids.
Liveinadive wrote:I will definitely be reading reviews of this one.
Childintime wrote:just stealthing round picking up all that rubbish people left behind.
Bollockoff wrote:Avellone wrote for this.
I found lemon rind.Blocks100 wrote:Childintime wrote:just stealthing round picking up all that rubbish people left behind.
Like some sort of Space Womble.
Liveinadive wrote:Who?Bollockoff wrote:Avellone wrote for this.
Best gaem writer.Bollockoff wrote:Liveinadive wrote:Who?Bollockoff wrote:Avellone wrote for this.
Liveinadive wrote:The loafing times are bloody long, but you get some lovely artwork to look at during them.
Lord_Griff wrote:Christ, the music. Controls a bit iffy. Faffing around with a wrench. Uninspired enemy design. Nice ideas story wise. A bit floaty.
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