Facewon wrote:4x entrench and barricade. Woah. I can't remember if bottled lightning gives you a choice on an attack at start or power card?
Was barricade always in open?
Indeed. It's a shame I hadn't played it then.Tempy wrote:It’s almost like I was right when we did that article together Jon
hylian_elf wrote:I just got to Act 3 boss. Knight. 420hp is too much! I got him to 150 or so and died when he did an attack with 40 damage or something. Cunt.
JonB wrote:Getting more energy has been the main thing for me so far. You often get a relic after the 1st boss that gives you more every turn, even if it means sacrificing something else. It's all about increasing your options on every turn, I think, cutting down the random factor a little. If you have extra energy and cards that allow you to draw more cards, you'll have more choices.
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