Olimite wrote:I'm not sure it sets a precedent or anything but I love the tutorial for Overwatch. Tracer is such a cool kid and while I was a bit overwhelmed by the choice of characters and the impending step of doom that was playing real people who would stomp all over me, this felt like my safe space and I returned regularly for a flitter before I finally made the big leap.
EvilRedEye wrote:I've always thought MGS kicking off with a massive non-interactive briefing scene and VR training was a very memorable, if stately, opening that could have easily gone tits up and been perceived as tedious - might be the only tutorial to be spun off into its own game.
g.man wrote:CoD firing range shenanigans was generally a good bit of fun, and I used to enjoy exploring Croft Mansion in the early Tomb Raiders.
And Metroid Prime. Giving you all the tools you're going to get later on and letting you see how they work before stripping them away again.acemuzzy wrote:Super Metroid!
WorKid wrote:The Witness can fuck right off. A tutorial would improve it no end.
Yeah, fuck having to think about stuff.WorKid wrote:The Witness can fuck right off. A tutorial would improve it no end.
Introduce what? It gets you to draw a line to open the first door. That is really all you need to know.WorKid wrote:One minute just to introduce the thing would not hurt.
JonB wrote:Introduce what? It gets you to draw a line to open the first door. That is really all you need to know.WorKid wrote:One minute just to introduce the thing would not hurt.
hylian_elf wrote:Ah, The Witness is a great shout. The way it teaches you the game stuff is so clever. All very well thought out.
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