I honestly don’t use them and they’ve been sat gathering dust for about a year. Can’t sell them on either cos most Magic stuff only goes for a few pennies.
I really do like this game a lot. Feels much more catered to the hyper competitive than the casual, as things stand, but I can only see Valve adding to it. Surely needs a ladder / more open tournament system.
I'm quite happy with my Main Deck (Treant, Kanna, Lycan, Luna, Zeus) though would like to swap Lycan out for Drow at some stage. Have dabbled with a Red / Black Goldmine deck but it needs work.
I had a quick look at Magic but I don't know. I know it's in Beta and I've not played it much but man that game does not play as nicely as Hearthstone or Artifact off the bat.
I know it's not going to convert non-MtG fans to MtG, but it's by far and away a) the best MtG video game ever made and b) the best thing labelled a "beta" I've ever used. I've played full-price final releases that are less polished than MtGA.
For those with an open mind, wonders always await! - Kilton (monster enthusiast)
Wizards are definitely serious about Arena, the $10,000,000 prize pool for MtG tournaments includes Arena events in 2019. Odds on 90% of the decks in the early Arena events are black/white life-gain vampire decks. #bitter
General rule of thumb is one mana per power/toughness. So a 7/6 for six mana is already better than average. You also tend to pay one extra mana for abilities, like a 3/3 trampler will usually be a four cost card. To have three abilities for no extra cost is crazy. To have two of those abilities basically be "this card is coming out and you can't do shit about it" is mind blowing.
Maybe if he was six green, rather than two green + four generic, that'd be slightly better, so he's mono-green decks only. But he really shouldn't have both CBC and HP (and the extra power and trample). You also tend to find that rarer cards are cheaper mana-wise, but even taking that into account, he's under costed by at least two, arguably three.
For example, this card is only one (total) mana cheaper, and is Rare rather than Mythic, but still:
Yeah, he's 10/10, but without trample (and especially against my current "main" zombie deck), who cares?
tl;dr - I'm nerd raging, feel free to ignore me.
For those with an open mind, wonders always await! - Kilton (monster enthusiast)
The meta has completely shifted in MtG Arena, if tonight's game are anything to go by. Gone are the white/black Vampire life gain decks, in are white/green/red Dinosaur decks. Most seemed to revolve around this guy:
Lots of Dinosaur cards have Enrage effects, so you want them to take damage to activate that. Coupled with his tutor effect, he's friggin' brutal. Especially good was a deck that had a card (I forget the name of which) that gave all dinosaurs +1/+1, so when combo'd with this guy, he was getting 3/3 tramplers on every turn.
For those with an open mind, wonders always await! - Kilton (monster enthusiast)
New set in January too, think it hits Arena before real shops? I actually have Arena now but I still feel like magic leaves a lot to be desired compared to other digital card games
Anyone going to try Gwent? Edge wrote a glowing review in the latest issue. Multi-player is free to play, while a paid single player campaign unlocks additional cards and cosmetic upgrades in the former.
For those with an open mind, wonders always await! - Kilton (monster enthusiast)