52 Games Challenge: 2019 Edition
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  • The EAGERLY AWAITED 2019 ITERATION OF THE 52 GAMES A YEAR CHALLENGE!!

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    Here it is, the thread for badgers that fancy trying to play 52 games in a year to whatever they decide is some form of completion. Tell us how you're doing and what you are going to play next - either claim a post and update on your progress or keep posting your completions and then do a final count post at the end of the year! Just please don't fill it with pointless conversation as the posts will be quite big. Even if you're not gonna make it to 52 it's a good way to record all your completions/failures/hates.

    Gonna post a similar thread for Movie lists too in the other section so I can keep a record of movies watched!

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    How do I take part?

    Claim a post! Write down the game and your thoughts about each one in this format for your post:

    1: NAME - DURATION PLAYED
    # INSERT INFO AND COMMENTS HERE

    How do I know when I've completed a game?

    Up to you, it could be completing the game or playing 10hrs+ if it no ending or a multiplayer game. Replays count as long as all the games are completed in 2019.

    Do I have to record time?

    No. But you can if you like!! If so you could potentially see how long you’ve spent on games this year and then wonder how you got away with it!

    Do I have to review or comment on the games I complete?

    No but it'd be nice to give a few words or maybe a quick score. Full blown reviews or mini-reviews aren't necessary and will just make it an incredibly big post,though they will be anyway.

    Do episodic games count as a single game or X amount of games?

    That's up to you. It's alright to count something like Life is Strange as one or five games. Your choice.

    Can I finish a game I started in 1992 and count that?

    Yes.

    What should I do once I've completed the challenge?

    Shoot me a PM! If it takes off and people keep me updated I'm more than happy to FINALLY sort out a prize system?

    Is there a deadline?

    End of the current year!!!!

    People who have completed the challenge will be posted here, please send me a PM once you’re done or if I’ve missed you as it’s hard reading through them all as they end up being recorded everywhere!!

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    Winners and in what year:

    Muzzy in 18-52!!
    Wario in 18-52!!
    Moot in 18——72!!!!!!

    Others results in past Years:
    Verecocha: 17-38, 18-22 (Pathetic)
    Hylian Elf: 17-25, 18-13
    Muzzy: 17-59, 18-52
    Webbins: 17-27, 18-41
    Andy: 18-12
    Monkey: 18-7
    Wario: 18-52
    Moot: 18-72!!!
    JonB: 18-30
    Nina: 18-13

    GOOD LUCK!! After the last couple of years I’m gonna need it BUT I’M DETERMINED!!
  • 1: Spider-Man PS4 - 9/10
    Absolutely loved this but was happy to see it end. The main story was the perfect length but all the other elements such as the collectibles and challenges just became too much. At the beginning I was sure I was gonna 100% this but I found the last couple of hours I just focused on the campaign as I knew my time with it was coming to an end. Stunning to look at, so much fun to play, though the combat towards the end becomes a little tiresome, and you genuinely feel like the friendly neighbourhood Spider-Man. Awesome game.

    2: Onimusha Warlords Xbox One - 8/10
    Awesome game, so simple and linear but just good early naughties fun! Simple story with some hilarious characters! Was aces going back in time to enjoy a game I first went through 18 years ago. Really enjoyed that.

    3: Resi 6 Xbox One - 5/10
    Finally finished this. Have tried so many times and just fallen away. God awful. Gets a 5 merely because it’s Resi. Unlocked the ADA campaign, tried that and literally could not put any more time in. Cannot wait for Resi 2 to erase this.

    4: Red Dead Redemption 2 Xbox One - 9/10
    There is little I can say about this, too raw at the moment. Me and the wife absolutely loved this and how we actually loved and hated some characters and we both found it hard to finish knowing what was coming. Was absolutely in love with this game, the only thing stopping it being a clear 10 is the ending. After spending so much time with Arthur though I knew what was going to happen I felt I needed more from then in his ending. Aside from that, almost perfect.

    5: Resi 2 Remake Leon Xbox One - 10/10
    The stuff dreams are made of. Absolutely everything I’ve always wanted in the remake of one of my greatest of all times. Absolutely perfect. Will just play over and over again. Stunning to look at, dripping with atmosphere, Dolby Atmos sound design is amazing, movement, aiming etc just to die for. In terms of Resi its absolute nirvana.

    6: Resi 2 Remake Claire Xbox One - 10/10
    Same as above, but loved the switch and how it actually makes you play a little different with Claire being so soft and minus a shotty. Some great different weapons and characters chucked in. Just wanna go again. Straight on to the B scenarios.

    7: Resi 2 Remake Leon - Scenario B Xbox One - 10/10
    Definitely counts for me, another 5 hours, actually much harder that Scenario A, ammo is scarcer, enemies more frequent, and more dangerous in their types, and the Tyrant goes through Walls...THROUGH FUCKING WALLS. Absolutely shat myself. This game is fucking awesome.

    8: Resident Evil 3 Vita - 7/10
    A decent game, certainly not one of the better Resi’s. Feels very rushed and lacking the charm of the others. Though I do like the multiple options and how they actually affect the story or position you find yourself in. Good little romp on the plane though.

    9: Metal Gear Solid 2 Vita - 7/10
    Actually became a chore to play this to the end. The least enjoyable MGS for me. Kojima at his worst and such irritating sections I gave up reloading the save to go for the perfect scores and just hit continue. Still a good game but nowhere near great.

    10: Crackdown 3 Xbox One - 8/10
    This game rocked. Tight little world with plenty to do in a fun, silly 8 hour campaign. Jumping, thrusting, Running, shooting, smashing and exploding my way through this was just the type of fun and nonsense I wanted, was sad to see it end. May do a little more orb hunting but got so much else to play that I may never come back. If not, you were Rad Crackdown 3, thank you agent!

    11: Anthem Xbox One - 6/10
    First unfinished game, put in a good few hours but it simply didn’t capture me. Some brilliant points such as the flying and gun play, however they are outweighed by awful wooden enemies and a beautiful but barren world. Will hopefully be awesome when I return at some point later in it’s life.

    12: Days Gone PS4 - 9/10
    Loved it. Absolutely loved it. It’s simply Walking Dead the game where Zombies or Freaks as they’re called here aren’t the real enemy but the collapse of humanity is. Making your way around the reasonably big world on your trusty motorbike never gets old and there’s the usual open world options and missions you can take part in if you wish in the form of bounties, clearing out marauder or Ripper camps, hostage saving etc etc. I usually wouldn’t bother but lapped up pretty much everything I was enjoying it that much. Main storyline was predictable but still, loved it and got totes emosh a few times. Absolutely loved this.

    13: The Division 2 Xbox One - 9/10
    Would be a 10 if I’d managed more multiplayer with it so could become a 10. Big world, tons of stuff to do, absolute stunner, aces nonsense story, loads of shit hot guns etc to use, so many variants and options in armour as you’d expect so the grind is just non-stop but never feels like a chore. Will be playing this for an absolute age to come, does exactly what you want a long term grindathon to do but does it better than everything else. Best 3rd person shooter there is.

    14:South Park-The Stick Of Truth Xbox One - 7/10
    Awesome bit of fun this. Big South Park fan but hate Turn-Based Combat so didn’t bother. Picked it up after seeing it in the Deals thread for less than £4. Still hated the combat but it was all ridiculously South Park so completely worth it. Will pick up the sequel again when I find that absurdly cheap too.

    15:Gears 4 - Insane Xbox One - 9/10
    Easily the hardest campaign on Insane. Was the only one I hadn’t done and with 5 getting closer thought I’d better do it, what an absolute nightmare. Great great battles with constant movement gaining a slight advantage then being pushed back, a real war. Tarnished only by so many instafails that felt so very unfair that it bordered on complete frustration at times. Still, amazing game with such awesome gunplay.
  • In.

    7 is a bad haul but I didn’t play any games at all for about half of last year. Probably aiming for about 30 this time around. One every couple of weeks plus a few shorter ones is realistic.

    1. Mario + Rabbids (Switch)
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    2. Mario Odyssey (Switch)
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    3. Celeste (Switch)
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    4. Mario Kart 8 Deluxe (Switch)
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    5. Asterix (Master System)
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    6. Earthworm Jim (Megadrive)
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    7. The Terminator (Megadrive)
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    8. Bonanza Bros (Megadrive)
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    9. Quackshot (Megadrive)
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    10. Zelda - Breath of the Wild (Switch)
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    11. Sonic The Hedgehog (Megadrive)
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    12. Sonic The Hedgehog 2 (Megadrive)
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    13. & 14. Sonic 3 & Knuckles (Megadrive)
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    15. Pulseman (Megadrive)
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    16. Aladdin (Megadrive)
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    17. Sunset Riders (Snes)
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    18. Wonderboy in Monster World (Megadrive) 
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    19. Teenage Mutant Ninja Turtles - The Hyperstone Heist (Megadrive)
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    20 & 21. Rocket Knight Adventures and Sparkster (Megadrive)
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    22. Gynoug (Megadrive)
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    23. Thunder Force 3 (Megadrive)
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    24. Gradius (PSP)
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    25. The Lucky Dime Caper (Master System)
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    26. Dynamite Headdy (Megadrive)
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    27. The Adventures of Batman and Robin (Megadrive)
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    28 & 29. R-Type Dimensions EX (PC)
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    30. Prince of Persia (Snes)
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  • Completed:

    1. Super Mario Odyssey [9]
    28 Dec-1 Jan
    Played to the credits, and got over 200 moons on the way.

    This is pretty special. Love the open levels and the cap mechanic, and there are loads of clever ideas to put it to good use. Some of the creatures you can capture are wonderfully inventive.

    It does often jump from one thing to the next too quickly, before making enough of them, but that's less of an issue once things get a bit more challenging. The low point of the game (other than those awful rabbit characters) is New Donk City about halfway in, but every stage after that is excellent. And now I've reached the end there's an absolute ton more stuff to get through. It's hard to know where to start, but I hope to come back to it and do more.

    I still struggle with the controls and camera a bit in the trickier platform sections, but it does get slightly easier with practice. Mostly forgivable as well in a game that's trying so many different things and has so much content. Best Mario since 64.

    2. Into the Breach [8]
    3-6 Jan
    Played 7 games in total (on Normal) and emerged victorious twice.
     
    I always like a good turn-based strategy, so this was always likely to suit me and I immediately got drawn into it. I really like the way it reduces everything down to concentrated bite-sized chunks, and that it mostly ditches any kind of percentage based play for clear rules and outcomes. 

    However, the downside of the small scale is a lack of variety, despite the different squads you can choose to control. I've had good value already, but I don't feel it has the replayability factor of the best in the genre, like Invisible Inc.

    3. Mega Man 11 [7]
    8-13 Jan
    Completed on Normal difficulty. Same old Mega Man really, but with plenty more polish. Visually it's lovely, especially some of the bigger characters (special mention to inflatable frog mini-boss). Gameplay wise there's some tight level design that's mostly testing without being too vicious.

    But there are leftovers of old design sensibilities and a generally odd approach to difficulty that don't quite work. It seems outdated now to make pits and especially spikes instant death hazards when everything else isn't. It makes certain screens difficult to pass at all while the rest are only likely to cause moderate damage if you mess things up. On the other hand you end up carrying a whole range of cheap useable items and equippable parts that can make many challenges insignificant. The big temptation is not to just stockpile a load of energy tanks for a boss encounter and then mindlessly blast through it, especially when a Game Over means repeating the whole stage again.

    The best moments, as ever with MM, are when you do things properly, especially making the breakthrough against the first boss and then working out the weaknesses of the others using the new weapons you get from each victory. In fact, one of the highlights in the end was probably the boss rush, which I made myself do in one life without items.

    Not sure I'm bothered about the extra challenges or difficulty levels now, but I've had a decent enough time with it.

    4. Vane [4]
    15 Jan
    Stylish indie adventure that looks nice and has an interesting scenery morphing mechanic. But it's full of technical issues and feels like most of the content had to be stripped out to make it work at all.

    5. Pikuniku [7]
    22-23 Jan
    Charming, funny, surprising indie game. The simple physics and character movement make some basic platforming puzzles more interesting, although never really challenging, and there's a good quantity of brief side distractions to discover if you explore the small game world. In the end, I was disappointed that some of the themes and ideas weren't developed enough, but by that point I'd had a few good hours of fun.

    6. Wargroove [7]
    01-08 Feb
    I haven't actually finished the campaign yet, because I got bored of it. I've got quite far into it though, and did arcade mode with one character, so that counts.

    In the end I'm not quite as into this as I'd hoped to be. The balance is still just right as in Advance Wars, but a lot of the battles drag on too long. I'm used to turn-based strategy games that pack just as much into smaller spaces and time frames now, and it can get tiresome shuffling units about rather than just getting on with it. It may be that I need to learn some better strategies, but it's hard not to get bogged down sometimes.

    I have played it a lot over the last week though, so it's not like I didn't enjoy it. It can still be great when the missions are a bit smaller. Puzzle mode is also a good change of pace (still want to finish that).

    But whether Advance Wars is just outdated now, or whether they didn't quite do it justice with the level design, it's not as quite as much fun to play as various other alternatives.

    7. Baba Is You [9]
    22 Feb-6 Mar
    I played this for about 30 hours in the last few weeks. It's a great puzzle game, full of clever ideas and endlessly flexible. There's also plenty of it. It gets difficult though. I got stuck a lot and sometimes spent ages on a single puzzle trying all sorts of solutions. Fortunately it's got an open structure, so you can keep switching between different routes until one of them gives way. And so often the solutions end up being simpler than you'd thought. I still haven't finished all of it, and I'm not sure I will, but it's probably a good one to go back to now and again just to see if anything new clicks. The system behind it is ingenious.

    8. The Stillness of the Wind [6]
    11-12 Mar
    A slow indie game about loneliness and a life unlived. Has some interesting ideas but is also dull to play, which is kind of the point, but still.

    9. Zelda: Breath of the Wild [10]
    11 Jan-17 Mar
    Finally decided to make a run for the middle and do the finale. The actual confrontation is a bit of a letdown in the end, but the castle was good fun. There's still tons more stuff I could do, of course. My profile says I've played over 70 hours. I've done 64 shrines, still got a few memories to find, and many many side quests to do.

    Overall, it lived up to very high expectations. It absolutely is one of the greatest games ever made, and the sheer scope and quality of it are incredible. Certainly as long as there was more map to uncover I was happy to keep wandering and jumping into whatever came my way. I lost a bit of impetus towards the end, but it's something I could return to some day to mop up various stuff.

    There's not much point going on about it all, especially as everyone else finished it 2 years ago, so here's 5 things that really made it for me:

    1. Mountains: The combination of my desire to explore and that climbing ability made every mountain and tower irresistible. Get as high as possible, see what I can see, glide down to a point of interest. Repeat. 

    2. The camera: I mean the camera in the Sheikah slate. As soon as it was introduced it changed the game for me. Suddenly there's a good reason to wander around observing the wildlife. You're not only an adventurer but also a tourist in the game world.

    3. Breaking weapons: It's a brilliant idea to make everything so disposable. It really encourages you to use whatever you find instead of getting all precious about it and hoarding it for later. Hit an enemy until your weapon breaks. Pick up his weapon. Hit the next one. Liberating.

    4. Leaving me alone: Who knew Nintendo would ever dare do this after forcing Navi, Fi and Boaty McBoatface on us? Someone's been playing Dark Souls, it seems, and then decided to take the idea even further. 

    5. It's still Zelda: And yet despite the fact they've taken such a change of direction and clearly been inspired by other RPGs and open world games, everything in this still feels like Zelda. Most of all it reminded me of A Link to the Past. Just 100 times bigger.

    10. Katana Zero [7]
    9-12 Apr
    Very much inspired by Hotline Miami in style and tone, and with the same brand of sudden, quick violence. The basics of combat work very well, with small groupings of well-timed strikes proving hilariously and brutally effective. The weird story is also decent enough, but it's a shame there's so much of it in comparison to the relatively short missions. It should have made more of its action sequences.

    11. Steamworld Quest [6]
    6-17 Apr
    Card-based RPG that has a smart combat system at its core, but not much else around it to hold the attention. The exploration aspect of the game is very limited and there's not much to the story. No matter how good the battle system is - and it's not really amazing in the end - it can't stop the whole thing becoming very repetitive.

    12. Sekiro [8]
    22 Mar-28 Apr
    I didn't beat the proper final boss, but did manage one of the endings. Overall, there is so much to like about it and it does most things almost perfectly, but a handful of issues can make it horribly frustrating at times. I'd have one session where it felt like the greatest action game ever, but almost always followed by another where it seemed to be tiresomely punishing. The imbalance between the fun of traversing the open areas and killing normal enemies to make quick progress, and then the multi-phase bosses that can take hours of repetition to learn, is ultimately too pronounced. The sword fighting is still wonderful though.

    13. A Plague Tale: Innocence [7]
    1-6 May
    This is a decent narrative-led action/stealth game made quite a bit better by the quality of world and character building. Gameplay is simple enough to keep it moving at a good pace, but the real stars of the show are the kids, the views and the rats. It all lacks a bit of polish, but that's easy to forgive when the characters and situations drive it forward so well.

    14. Heaven's Vault [7]
    7-14 May
    Indie sci-fi archeology joint. You go around looking for ancient stuff and translating inscriptions, in order to discover new sites of interest. There's also an interesting story going on about the peoples from different moons and some themes about how we understand history. The best part of it is exploring new sites and finding new stuff to translate. When you start to put the language together it's fascinating. The main issue with it though is that it all moves just a little too slow, especially sailing between locations, and the interface can be a bit clumsy.

    15. Devil May Cry V [7]
    14-21 May
    The focus and purity of this is very commendable - it's all about the combat - and the systems are clearly refined and deep. What I'm not sure about is whether it assumes too much prior knowledge. I've finished it on Devil Hunter mode (Normal, effectively) and I feel like I've learned 100 different moves but I haven't really been taught how to play it. It's like there's another game running parallel to the OTT button-mashing hack and slash thing I played, but it doesn't want to tell you what it is. Instead it keeps loading on new techniques and controls, until there's too much to remember. Fair enough to an extent, in terms of giving you plenty of approaches and styles, but it makes it all kind of confusing. The other issue is the level design is pretty bland for the most part, so whether it's worth going through all those levels again just to improve skills is questionable. It probably isn't for me, but I did have a laugh with it for the most part. The spectacle, especially with bosses, was strong and the action was frantic and fun. I can understand why some people would love it, but my experience was merely good.

    16. Bloodstained: Ritual of the Night [8]
    19-29 Jun
    A near perfect follow up to Castlevania: Symphony of the Night over 20 years later. It captures everything that made that game stand out, including some of the wonkiness, while adding a lot of modern touches. It's happy to let you experiment and play with tons of different set ups, even at the expense of balance, and adds so many nice little call backs to the older game that it's impossible not to appreciate the detail. The only issue really is that the final third drags a bit as you have to figure out what to do.

    17. Judgment [7]
    1 Jun-2 Jul
    Pretty much what I felt about Yakuza 0 in the end, which is a mix of positive and negative. I liked the change of perspective here, in playing an ex-lawyer private detective instead of an actual Yakuza, and all the different detective modes (trailing, chasing, evidence collecting, disguises) add variety. But none of them are substantial or remotely taxing and they don't develop much throughout the game. The only mild challenge comes from the combat, which is as clumsy and hilariously OTT as ever. But then the characters are great. The story is completely daft but also quite addictive. The side missions are often wonderfully silly. And there are all the various distractions (drone racing in particular is good). So it's hard not to like the game even when it's not asking you to do much or sending you running around the city on errands. I doubt I've got another of these games in me, but I'd definitely pay attention if they ever announced a Yagami and Kaito spinoff of some sort. 

    18. Sea of Solitude [7]
    5-6 Jul
    Done in about 4 hours. 5 at most. Which is fine. It's probably most comparable to Rime in terms of what you actually do - ie not much beyond finding your way - and its attempt to represent themes with its various obstacles and sections. The environment design is very good, in the way it keeps changing how you navigate the same locations with the rising and falling water level and other tricks. It's a shame it's so heavy-handed with the story and dialogue, because it could get its point across with more subtlety, and that some sections feel less well thought through than others. But it's still quite effective.

    19. Bayonetta 2 [9]
    22 May-7 Jul
    I'm a big fan of Bayonetta and did almost everything there was to do in the first game. But then I thought it did so much and did everything so well, there wasn't much point in a sequel, because it had nowhere to go. Then a sequel came out, and of course I wanted to play it, and now it's on Switch, I have.

    Just got round to finishing on Normal (started a while back and got sidetracked), and in a way I think I was probably right. There isn't anywhere for it to go. Mostly it's more Bayonetta, with some of the minor annoyances (QTEs) ironed out. On one hand, that means the combat is still *that* good, far better than in any similar game, with the pace and the timing and the style. It's hectic and visually busy, and yet you can be fully aware of what's going on and in complete control doing the craziest of moves. On the other, it's never quite as fresh, and the design is just a notch down from the scale of the first game. Levels aren't as varied, the new monsters are less memorable, the boss fights are pretty much all the same, the weapons less satisfying. Even the torture attacks feel a bit tame.

    Still, I've only finished on Normal, and the first Witch Trial that's unlocked is already a step up from a lot of the main game. And the combat is still *that* good. It's just a question of how much time and effort I want to put into it now. If I try and do almost everything again, I could really get into it. I'm just not sure I've got the inclination this time. I hope Bayonetta 3 tries to move things forward more, if it can find somewhere new to go.

    20. Gunstar Heroes [7]
    12 Jul
    Played through the whole thing on MD Classics in about an hour and a half. It's not a game I actually had on the MD originally, but I have played it before on emulation. Honestly, it's not one of my favourite Treasure games. It's bursting with great ideas and the many many boss designs are pretty clever. But I find the controls a bit sludgy and imprecise (and the jump is irritatingly weedy) and the whole thing just a bit messy and uneven. The difficulty level in particular is all over the place, with some bosses able to destroy you quickly if don't learn patterns and others falling over before they've barely had a chance to do anything. I may have felt differently if I'd played it when it first came out, and it's always difficult to judge an old game like this when you're trying to charge through it in one go. It is still a cut above most games of its time, but a little below the standard of other Treasures like Dynamite Headdy, Astro Boy, or even Mischief Makers.

    21. Futuregrind [8]
    13 Jul
    This was very cheap and turned out to be very good. A simpler version of Trials in a way, but you have to keep matching the colour of your wheels to the rails you land on. It's a clever system that has plenty of flexibility and makes for some challenging courses. Most importantly the control is spot on, so it's always your fault when it goes wrong. It's nowhere near as ambitious or precise as Trials, but it does what it sets out to do without any real flaws. 

    Ongoing:

    Virtua Racing
    29 June-

    Waiting list:

    ---

    Wish list:

    Monster Boy
    Resident Evil 2
    Slay the Spire
    Cadence of Hyrule
    Ape Out
  • acemuzzy
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    Wooooo

    2019 then...

    Games:

    1 - Kami 2
    2 - Steamworld Dig 2
    3 - Guacamelee 2 - scored 8
    4 - Samorost
    5 - Samorost 2

    Coming soon: Stuff from the Fiscal Prudence thread (here), DQXI, FC5, Sundered, Minit, Mosaic Maze, Light Fall, Induction, Four Sided Fantasy, Tetrobot, DLC Quest, Gorogoa, Shuggy, Sokobond, Old Man's Journey, Jazzpunk, Hellblade, Ashen, Below, Gunpoint, The Shivah, Rive, Quantum Break, Slay the Spire, Into the Breach, Spiderman, Hitman, AC Origins, Dying Light, FFXV, Diablo III, The Surge, Rayman Legends, COD IW, Nier, Nier Automata, A Way Out, Little Nightmares, Rime, DkS 3 DLC, GoW4, Sunset Overdrive, Bayonetta 1 & 2, Resi 4, Pandora's Tower, Downwell, Monkey Island 1 & 2 Remastered, Grim Fandango Remastered, Day of the Tentacle Remastered,Trine 1-3, Catherine, Rogue Legacy, Saints Row: Gat out of Hell, Sleeping Dogs, Binding of Isaac, Gravity Rush, Stealth Inc 2, Transistor, Broforce, Magicka 1&2, Kentucky Route Zero, 1001 Spikes, Remember Me, Catherine, MGS V/GZ, Danganronpa, DmC, Dust, From Dust, Gears of War (1-4), God of War, Hitman (early ones), Splinter Cell, I Am Alive, Outlast,  SotC HD, Styx, Thief, The Crew, Ys, Yakuza, XCOM, Suikoden, TWD (s2), The Evil Within, The Banner Saga, Sniper Elite, Richard & Alice, Hydrophobia, Gunpoint, Else Heart.Break(), Door Kickers, Malicious, Castevania: Lord of Shadows, No Time to Explain, Apotheon, Capsized

    Books:

    1 - What I Talk About When I'm Running
    2 - Runaway
    3 - The girl before
    4 - The Prince of Fools
    5 - The Liar's Key

    Movies / series:

    1 - Luther (s3)
    2 - Luther (s4)
    3 - Three Billboards outside Ebbing Missouri
    4 - Catastrophe (s4)
    5 - The Big Lebowski
    6 - Arrival
    7 - Line of Duty (s5)
    8 - Disobedience
    9 - The Victim
    10 - Fleabag (s1)
    11 - Fleabag (s2)
    12 - The Amazing Mrs. Maisel (s1)
    13 - Love, Death & Robots
    14 - Roma
    15 - The Vietnam War
    16 - The Sinner (s1)
    17 - The Sinner (s2)
    18 - Expanse (s1)
    19 - Never Let me Go
    20 - Expanse (s2)
    21 - Dead to me
    22 - The Virtues
    23 - Crisis in Six Scenes
    24 - Deadwood (s1)

    My 2017 link: here (59 completed, [394], average [6.68]; 25 books; 33 shows/movies)
    My 2018 link: here (52 completed, [342], average [6.58]; 18 books; 26 shows/movies)

    Other links:
     - Edinburgh advice: http://thebearandbadger.co.uk/discussion/comment/1563999#Comment_1563999
     - NowTV suggestions: http://thebearandbadger.co.uk/discussion/comment/1597595#Comment_1597595
    - US fd. http://thebearandbadger.co.uk/discussion/comment/1633417#Comment_1633417
  • FranticPea
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    Hi. Can I count boardgames?
    Hairlo?
  • Completed:
    Florence ****
    07/01
    Short but very engaging mobile game that does some really novel things with the mobile platform to tell it's story.

    My Brother Ate My Pudding
    08/01
    Short, dumb, fun mobile puzzle game.

    Pokémon Let's Go Eevee *****
    24/01
    Its Pokémon.

    Gunman Clive
    28/01
    Fairly enjoyable platformer with some interesting ideas that doesn't out stay it's welcome or become too frustrating.

    Night In The Woods
    18/02

    Chuchel
    02/03

    Yakuza 0
    21/03

    Minit
    25/03

    Yakuza Kiwami
    21/04

    MvC Infinite
    04/05

    Mortal Kombat X
    05/05

    Super Mario Maker
    02/07

    Ongoing:
    Resident Evil VII
    Final Fantasy IX
  • Andy
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    A firm no.
  • FranticPea
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    Frosty can do what he likes.
    Hairlo?
  • Can they be proper games this year?

    *runs*
    Let's go exploring....
  • In!

    1. Never Alone (Kisima Ingitchuna)
    6th January 2019–6th January 2019
    Iñupiaq flavoured puzzle platformer tale. Educational rather than entertaining. 6

    2. The Gardens Between
    7th January 2019–9th January 2019
    Short, whimsical, time bending puzzler entertains. Love your friends. 7

    3. >observer_
    27th January 2019–2nd February 2019
    Rutger barely elevates mildly diverting, talk heavy thriller. Average. 6

    4. Thomas Was Alone
    9th March 2019–11th March 2019
    Witty, simplistic but entertaining block puzzler. Wallace narration good. 7.5

    5. Strange Brigade
    17th December 2018–9th April 2019
    Fun and tricky Egyptian flavoured zombie co-op shooter, tally ho. 8
    GT: WEBBIN5 - A life in formats: Sinclair ZX81>Amstrad CPC 6128>Amiga 500>Sega Megadrive>PC>PlayStation 2>Xbox>DS Lite>Xbox 360>Xbox One>Xbox One X
  • Up and running with Mario Odyssey and Into the Breach.
  • I'll probably manage 4 this year.
    Let's go exploring....
  • acemuzzy
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    I think I may struggle this year, given I'm staring down the barrel of DQXI, FC5, Spiderman, AC Origins, Into the Breach & Slay the Spire amongst others, each of which will take me like a month.

    But we'll see.  I'm sure I can find some fluff to fill the gaps with after all ;p

    Anyway, my post above is now up and running, albeit sparsely populated...
  • I'll list the stuff I finish, doubt I'll hit 52 as the Vita well has run dry (even for someone who's happy to lick a muddy puddle), there's nothing left on 3DS I want to play and I've worked through most of my GBA shoebox. Chances are I'll still hit 40ish playing indie games at home though, we'll see.
    You have minecraft?
  • I want to get rid of my pile of shame and play / replay / properly finish a few major omissions from the past. I’ve recently set up my old PS2 as there’s a few I never got round to properly. R-Type Final, Viewtiful Joe, Batman - Vengeance and Outrun 2006. These have been hanging around for ten years or more. I got about halfway through Outrun on the PSP before getting distracted or something.

    A couple of PS3 ones, quite a few on the 3DS, hundreds on the PC but I’ve whittled that down to about 10-15 essentials. Then the more interesting ones from the past couple of years that I’ve missed out on due to restricted play time and motivation. 5 or 6 I still want to get through from the SNES classic. Then any new releases that catch my eye. So that’s at least 30 there without much outlay.
  • JonB wrote:
    Wish list:Bayonetta 2

    You wanna borrow it? I’m halfway through at the mo and can send to you when I’m done? Cos I’m prob gonna do hard run on 1 before returning to 2.
    "But enough talk. HAVE AT YOU!"
  • cockbeard
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    monkey wrote:
    R-Type Final, Viewtiful Joe

    You're gonna have a fun year, those two are cracking
    "I spent years thinking Yorke was legit Downs-ish disabled and could only achieve lucidity through song" - Mr B
  • In, obv, but hey Cocha I did 14 last year not 13!
    "But enough talk. HAVE AT YOU!"
  • Good luck finishing Viewtiful Joe. That was a pad-hurler for me.
  • cockbeard
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    I only played it on GC, think it might be easier with that pad, though I didn't finish it either
    "I spent years thinking Yorke was legit Downs-ish disabled and could only achieve lucidity through song" - Mr B
  • cockbeard wrote:
    monkey wrote:
    R-Type Final, Viewtiful Joe

    You're gonna have a fun year, those two are cracking
    WorKid wrote:
    Good luck finishing Viewtiful Joe. That was a pad-hurler for me.
    Yeah those two especially have been put off for a reason. I’ve got a gaming skill ceiling, it’s not high, and when I reach it, that’s it. Still going to count them though.
  • cockbeard
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    It's to a completion that you're comfortable with. I'm gonna be playing a lot of 16Bit and lower era game this year, and I reckon many of them will push me close but hell I'll count if I reach my finish even if it's not the games ending
    "I spent years thinking Yorke was legit Downs-ish disabled and could only achieve lucidity through song" - Mr B
  • Viewtiful Joe is one of my most wanted for a remake/remaster. Felt almost perfect to me except for annoying stupid boss gauntlet level.
    "But enough talk. HAVE AT YOU!"
  • cockbeard
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    My other forum has a like option, I don't want it here but I keep reaching for it
    "I spent years thinking Yorke was legit Downs-ish disabled and could only achieve lucidity through song" - Mr B
  • hylian_elf wrote:
    Wish list:Bayonetta 2
    You wanna borrow it? I’m halfway through at the mo and can send to you when I’m done? Cos I’m prob gonna do hard run on 1 before returning to 2.
    That would be nice. Thanks. I'm going to start Zelda next though, so no rush.
    hylian_elf wrote:
    Viewtiful Joe is one of my most wanted for a remake/remaster. Felt almost perfect to me except for annoying stupid boss gauntlet level.
    That's where I gave up.
  • Yeah boss rush is poor design and can see people give up at that point. You missed the amazing final level though. Lots of Star Wars.
    "But enough talk. HAVE AT YOU!"
  • I probably gave it a good go actually, but just couldn't do it. I'm not sure the game ever really clicked with me anyway.
  • Hopefully this is a page turn so I can do my list here for ease...
    "But enough talk. HAVE AT YOU!"
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