poprock wrote:YOU WILL PAINT THE SKULLS is definitely my favourite so far.
SpaceGazelle wrote:I'm going back to Uni at the tender age of 45. Just a year but still. Computer science MSc. I don't even know rudimentary computer science but they've offered me a place anyway on the understanding I will learn Python and SQL to a competent level in three weeks.
Hey Nina, I taught myself shaders and I'm a graphics programmer now - here's what I'd recommend. (NB, I started back in the DirectX9 days, but I figure most of this is still relevant).Nina wrote:Related to this, I'm currently trying to learn to program shaders. It's bloody hard though, so if anyone has any good resources let me know. I've seen Shader toy, did some tutorials using that, going through maths again at khan academy (but a lot seems to focus on knowing how to calculate things that a computer can do, I need to know when to use what, I don't want to be able to calculate the square foot of something on paper) and an slowly working my way through a linear algebra playlist by 3Blue1Brown, learning all about vertices and matrices. Trying to work towards a vfx artist position, as I know my 3D and animation skills ain't good enough, and I've always liked doing math related things. It's hard to keep motivated as progress is really, really slow, I can't do this for long periods yet as it takes up so much of my concentration. I'm gonna need to look into Houdini at some point, and of course Unity and Unreal. First goal is being able to program some stuff in Shader toy though. I've gotten so far as making gradients. Hardest part is getting to understand the way of thinking for this.I'm going back to Uni at the tender age of 45. Just a year but still. Computer science MSc. I don't even know rudimentary computer science but they've offered me a place anyway on the understanding I will learn Python and SQL to a competent level in three weeks.
It is, thanks a lot! I'll take a look at the links once I'm on my laptop, will star the other two forum links!Childintime wrote:A Chump (Information) Dump.
Awesome.
The Daddy wrote:It's not python but this is a great resource for getting your head around OOP, something I imagine would be of benefit on a comp sci MSc.
http://sepwww.stanford.edu/sep/jon/family/jos/oop/oop1.htm
No probs!Nina wrote:It is, thanks a lot! I'll take a look at the links once I'm on my laptop, will star the other two forum links!A Chump (Information) Dump.
Awesome.
I'm still really new with this, so I'm not sure where I'm heading yet. I do know I don't wanna go into UI design and want to stay away from networking as far as possible, but I've always liked math and had a dabble with Java years ago. Had a really nice book for that, "head first into". That helped me a lot at the time.
B is a tools programmer, so he can help me out, but I don't like bugging him with questions when he's working. I remember seeing some Shader books at his work, I'll ask if he can bring some home to take a lot at them.
Tempy wrote:I keep thinking I should learn to code but I am a total dumbo
ShabbyMcCrabby wrote:Tempy wrote:I keep thinking I should learn to code but I am a total dumbo
Coding ain't too hard if you've got a mind that can do a little problem solving, which is pretty much everyone. The rest is just learning the words. There's good resources and that all over the place including websites where you can code the course content in the browser.
I play all the notes.Escape wrote:Skerret draws the pictures, right?
Unlikely wrote:It all sounds like a right load of old shite tbh
It's the Skerret way. Btw if anyone needs anything drawn, gimme a shout.Yossarian wrote:Skerret says he's going to draw the pictures then never gets around to it and leaves the rest of us to draw them instead.
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