THE QUEST - Portable VR for the Masses
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  • A new portable games console deserves a wee thread.


    Members (Oculus name in purple, add using phone App)
    pantyfire
    SonicBoomBoy
    Scout (Ruomra)
    bad_hair_day (bad_hair_day)
    JMW
    djchump
    ShabbyMcCrabby (shabbymccrabby)
    Boozy
    Omnewancanobe
    nick_md (nmdja)
    Jimmy The Lips

    Doors Opened
    21 May 2019

    Entrance Fee
    £399     64GB
    £499     128GB

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    The Launch (53 Titles)

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    1. Angry Birds VR: Isle of Pigs, (Resolution Games)
    2. Apex Construct, (Fast Travel Games)
    3. Apollo 11, (Immersive VR Education)
    4. Bait!, (Resolution Games)
    5. Ballista, (High Voltage Software)
    6. Beat Saber, (Beat Games)
    7. Bigscreen Beta, (Bigscreen VR)
    8. Bogo, (Oculus)
    9. Bonfire, (Baobab)
    10. Box VR, (Fit XR)
    11. Creed, (Survios)
    12. Dance Central, (Harmonix)
    13. Dead and Buried 2, (Oculus Studios)
    14. Drop Dead: Duel Strike, (Pixel Toys)
    15. Electronauts, (Survios)
    16. Epic Roller Coasters, (B4T Games)
    17. Face Your Fears 2, (Turtle Rock Studios)
    18. First Contact, (Oculus)
    19. Fruit Ninja VR, (Halfbrick)
    20. Guided Tai Chi, (Cubicle Ninjas)
    21. I Expect You To Die, (Schell Games)
    22. Job Simulator, (Owlchemy Labs)
    23. Journey of the Gods, (Turtle Rock Studios)
    24. Keep Talking And Nobody Explodes, (Steel Crate Games)
    25. Moss, (Polyarc)
    26. National Geographic VR Explore, (Force Field VR)
    27. Nature Treks, (Greener Games)
    28. Ocean Rift, Dr. Llyr Ap Cenydd
    29. Oculus Browser
    30. Oculus Gallery
    31. Oculus TV
    32. Oculus Video
    33. Orbus VR, (Orbus Online)
    34. PokerStars VR, (LuckyVR)
    35. Racket Fury: Table Tennis, (Pixel Edge Games)
    36. Rec Room, (Against Gravity)
    37. Robo Recall, (Drifter Entertainment)
    38. RUSH, (Binary Mill)
    39. Shadow Point, (Coatsink)
    40. Skybox VR Video Player, (Source Technology Inc)
    41. Space Pirate Trainer, (I-Illusions)
    42. Sports Scramble, (Armature Studios)
    43. SUPERHOT VR, (SUPERHOT Team)
    44. The Exorcist: Legion VR, (Developer Wolf & Wood, Publisher Fun Train)
    45. Thumper, (Drool)
    46. Tilt Brush, (Google)
    47. Ultrawings, (Bit Planet Games)
    48. Vader Immortal, (ILMxLab)
    49. Virtual Desktop, (Virtual Desktop, Inc.)
    50. Virtual Virtual Reality, (Tender Claws)
    51. VR Karts, (Viewpoint Games)
    52. VRChat, (VRChat)
    53. Wander, (Parkline Interactive)



    The Venue

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    So move the pouf, strap one on, and accept a very warm welcome to the Oculus Quest Pleasuredome.

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    COMMUNITY APPS

    Load them by using SIDEQUEST.
    Follow the timestamps in this VRO tutorial below.

    (Process takes around 5 minutes, and if I can manage it, so can other morans)



    Here's a quick rundown of the process.

    Equipment Needed 
    USB C to UBC C /USB A Cable 

    Step 1 - Create A Developer Account
    Enable Developer Account / Oculus Dashboard; 
    https://dashboard.oculus.com

    Step 2 - Install ADB Drivers
    Download Oculus ADB Drivers here;
    https://www.youtube.com/redirect?v=nlflUCGOuHo&event=video_description&redir_token=xQo8ipBXADrXhDDDL7lpVFI3ZZ98MTU2MTgwODQ3NEAxNTYxNzIyMDc0&q=https://developer.oculus.com/downloads/package/oculus-go-adb-drivers/

    Step 3 - Activate Developer Mode

    Step 4 - Connect Oculus Quest To PC


    Step 5 - Download & Install SideQuest 
    Download the latest version of SideQuest here;
    https://github.com/the-expanse/SideQuest/releases

    That's it!



    BEAT SABER - CUSTOM SONGS

    You'll need a USB C to USB C/ USB A cable.

    It's really easy to search and grab/install custom songs with the headset on using this method Scout shared on page 12...
    Scout wrote:
    It's this little program here called Beat On. Download the apk and drop into your Quest using Side Quest. 

    https://github.com/emulamer/BeatOn/releases/tag/0.0.3

    Then follow this video of the dev showing exactly what to do:

    https://www.youtube.com/watch?v=WxwO8LCR8_E

    It launches from the Oculus TV app within the Quest.




    Hair Necessities!

    Just my opinion man, but recommend the following wholeheartedly:

    Vader Immortal  (£7.99)
    Genuine OG Star Wars feel. More an episodic experience than a game but when it's this good, take my credits.

    Skybox (Free)
    IMAX size projection for whatever you throw at it. Multitude of settings make this one flexible playa.

    Beat Saber  (£22.99)
    Rhythm based block dicing, now with no strings attached. Sideload custom tracks and it just gets better.

    Moss  (£22.99)
    Adorable puzzle platformer you play seated but moves you in other ways. Utterly enchanting.

    Superhot  (£18.99)
    Stylised graphics make this feel like it was made for VR. Now wire-free, Superhot is even more super addictive.

    Thumper  (£14.99)
    Another music game, but one with such impressive scale it grabs you by the beats and just wrings your mind.

    Tilt Brush  (14.99)
    If you're the creative type, paint within an non-tethered 3D space and let your imagination go crazy. One for the long winter evenings.

    Space Pirate Trainer  (£10.99)
    Mix Virtua Cop with Space Invaders and you get this belting shoot 'em down.


    Just eight balls on the table to get you going, but I plan to add more endorsements soon.


    (Also worth noting, refunds requests are possible using the Oculus Phone App/settings/purchase history. Just tap the title and the option will appear. (Subject max 2 hours over 14 days).


    Friends, Parties and Scoreboards

    Easily add friends via the Oculus Phone App.

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    'Chat to or play games with others. Start a party by clicking the phone icon from your friends list.'

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    BHD <3
    retroking1981: Fuck this place I'm off to the pub.
  • .
    retroking1981: Fuck this place I'm off to the pub.
  • I'm curious as to the graphical quality of a portable headset. Will be interesting to read some impressions
  • And battery life
    I’ll say to you what I said to Deborah Meaden. I like you. You’ve got balls!
  • This tempts me.
  • Really bad choice to have the video show real world responsibilities like YOUR CHILD disappearing away when you pop on the head set.

    #terribledaddy
    SFV - reddave360
  • Great OP Hair, I really really want one of these but know I’ll never be able to afford it.
    In the meantime I’ll just live vicariously through your Quest stories on FNF
    3DS friend code - 4725-7938-9169
  • I’m in the moment tetris Effect comes on and I can lose the PSVR.
  • I want one for the lack of wires but apart from Moss and Beat Sabre there doesn’t seem to be too many reasons.  Any bangers in their to persuade?
  • acemuzzy
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    VR is incompatible with my life
  • Hello punters, busy till mid morning so hopefully other owners can answer some queries in the meantime <3
    retroking1981: Fuck this place I'm off to the pub.
  • It's an awesome piece of kit. I was lucky enough that my VR mate gave me a spare Rift last year, the plan being that I'd hopefully be able to get a gaming PC some point soon. But in the end there was just no way that was happening so he gave me his blessing to punt it for a Quest. I got £300 on ebay. More than I expected. Along with the £80 I got for my GPDXD handheld retro console I pretty much had enough so grabbed a Quest on Friday in Argos. 

    I've played every iteration of VR round at my mate's, from Rift dev kit, Rift consumer to Vive and I reckon the Quest does a great job of matching up to them and perhaps even exceeding them due to being entirely untethered. It really is a remarkable feeling to be standing in a game world and have the ability to wander round without the fear of getting tangled in your own cable, though of course you have the restriction of your own playspace.

    Graphically it holds up really well. It's obviously not going to be as graphically impressive as a PC or even PSVR but everything I've played looks great. I haven't played PSVR but all the people who have seem to be blown away by the quality of the Quest due to it's improved screen res, fantastic tracking and proper VR controllers. 

    My highlight since Friday has probably been Vader Immortal. It's a short episodic Star Wars experience, the first of three parts. Amazing sense of scale and immersion. The first moment the big man himself strides right up to you is surprisingly intimidating. Tricky to find decent screenshots but it looks like this:

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    I've also put quite a few hours into Face Your Fears 2 which is a fun little horror game. Again, super immersive reaching forward to open doors and actually walking into the environment. Nothing quite like it. I only wish I had a bigger play area.

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    Apart from that my most played app has probably been Wander, the closest thing on the Quest at the moment to Google Earth VR (which is hopefully coming). It's not quite as impressive as that but it's still really cool. It's basically Streetview in VR, the entire planet. Really cool hopping around the place, from all the obvious things to your childhood home. This is probably the thing my non-gaming partner was most impressed with.

    So in summary, it's awesome. Whenever I'd be round at my mate's I always used to think, yup this is really cool but I don't think it would ever replace my normal gaming. And to be honest I still believe that. But this is a seriously cool piece of kit to have in the house. It really is a proper VR experience. Got some friends coming over this weekend and I can't wait to show it off.
  • Bob wrote:
    And battery life
    I think it's around 2 hours of gaming and a bit longer for media apps. So not exactly great I guess but it's not been an issue for me so far. 2 hours of continuous VRing is a bit intense anyway. And of course you can always use it with the charging cable plugged into the headset.
  • So to clarify it’s a better headset than the psvr in terms of quality of screens? How does it stack up in computational power ? Is it better all rounder?
    I’ll say to you what I said to Deborah Meaden. I like you. You’ve got balls!
  • dynamiteReady
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    It's strange that a new mainstream console from a huge company isn't receiving the usual kind of buzz associated with a Sony/Ninty/Microsoft launch...
    It's definitely a legit console, but there's been none of the usual clamour from the big devcos to support the platform...

    Hardware wise, it sounds shit hot too.
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • I'm not one for tech specs but Google is telling me that the Quest has 2 OLED screens that are 1440x1600. 72Hz refresh rate. Snapdragon 835 processor. 4GB ram. It's a mobile processor that was used in the 2017 Galaxy S8. 

    PSVR is a single screen with a resolution of 1080x960. So it's not as powerful as a PS4 with PSVR but yes, the screens are better.

    Edit: @Bob
  • Bob wrote:
    And battery life

    Recharging time is 2 hours plus change. For the hardcore who can’t wait there’s the included 3 meter USB C lead, or slip a cable down your clothes with battery in a pocket.

    Speaking of hardcore, browsing Pornhub’s VR section is a revelation. LIFE SIZE NYMPHOS.
    retroking1981: Fuck this place I'm off to the pub.
  • I wanna see some forum multiplayer. Getting drunk with n0face and doing VR was an unexpected highlight with the Vive. It's proper larks and you really feel like you've spent some time with friends. 

    Also fuck walled garden Facebook bollocks, but I'm pleased it's getting more people into VR and the benefits of Facebook monies is the price. It's certainly being sold at cost.
    "Plus he wore shorts like a total cunt" - Bob
  • Yossarian
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    It's strange that a new mainstream console from a huge company isn't receiving the usual kind of buzz associated with a Sony/Ninty/Microsoft launch...

    I think it’s because VR still isn’t considered mainstream.
    Don't prepare for appointment.
  • Can you side load apps/games yet?
    Wii U Themagickman - PSN - Themagickman   Xboxlive - Themagickman
  • dynamiteReady
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    At the very least, it has a built in webrowser, so you can sideload a lot of shit, depending on what you have in mind.
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • I’m wary of the Facebook connection, but otherwise this looks like fun. I’ve read something about needing to be logged in to Facebook to use it? And about it being tied to a single Facebook account – so if you pass it to a mate, for example, they’re using it in your account – Is that right?

    So say I hand my Quest over to Hair, for example, and he goes to watch some VR nympho bongo, then Facebook is stacking that up on my user profile.
  • dynamiteReady
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    Yossarian wrote:
    I think it’s because VR still isn’t considered mainstream.

    I'm with you tbh, I'm still not convinced by all this VR shit.

    At the most, I've been playing about with VR photos on Google Cardboard. That's pretty cool. But not exactly worth a £400 purchase.

    Beat Saber is also nice, but it's not a 'killer app'.

    A solid racing game could grab my attention, or an Ace Combat style arcade flight sim, with a completists' ambition.

    I'm a simple man...
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • Yossarian wrote:
    It's strange that a new mainstream console from a huge company isn't receiving the usual kind of buzz associated with a Sony/Ninty/Microsoft launch...
    I think it’s because VR still isn’t considered mainstream.

    It's also because VR, astounding though it can be, is still mired in technical problems. Oculus are are addressing some issues and Valve others. 

    The problem Oculus has is comfort, because spending an hour in VR can be exhausting. It's not physical - although there is that, it's sensory. 70 Hz will do the job but your brain will get tired, and the res has a similar effect. Then there's slight motion blur and ghosting, the slightly claustrophobic field of view. All these things make doing VR only reasonable for stints of an hour or so, and it's a biggie. It's just not suited to AAA gaming. 

    The problem the Index has is cost and tethered. It's been designed almost entirely on the premise you can spend all day in it with minimal discomfort, and the devs are loving it but it's a high price to pay. Less screen door effect, up to 144 Hz (apparently this is a huge deal), wider field of view, better ventilation, much comfier design (although Quest could copy this next time). The speakers are actually off-ear so your ears are pressure free as nature intended and channel the sound around the natural contours of your ear like in real life. The controllers strap to your hands so you can relax the palms and feel hands free until you need to grip something in-game. All of this is designed to make VR viable for long gaming sessions, which is handy as they're bringing out 3 full 'proper' games over the next year or so. The cost, including GPU is over £2000. And it's tethered, which is also a major bummer. 

    The problem both these hmd's have is locomotion. Natural locomotion looks daft but feels surprisingly effective.



    Untethered is great because like massive roomscale you can literally just walk about if you have a big enough space, but unless you want to physically traverse the entire of Halo it's still a problem. Cockpit stuff can be amazing and negates all this but that's a pretty small slice of the market if it's going to get mainstream.
    "Plus he wore shorts like a total cunt" - Bob
  • poprock wrote:
    I’m wary of the Facebook connection, but otherwise this looks like fun. I’ve read something about needing to be logged in to Facebook to use it? And about it being tied to a single Facebook account – so if you pass it to a mate, for example, they’re using it in your account – Is that right? So say I hand my Quest over to Hair, for example, and he goes to watch some VR nympho bongo, then Facebook is stacking that up on my user profile.

    Your living room would be great for VR. Push the couch back, throw Cooper out the window and you're sorted.
    "Plus he wore shorts like a total cunt" - Bob
  • dynamiteReady
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    It's the whole spatial tracking solution that impresses me about this Oculus thing.
    But there's still no outstanding software, I feel.
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • Kow
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    I have a whole top floor almost completely devoid of furniture, perfect for vr. But I'm still holding out for the perfect pc rig version. Vive 2.0 may get there.
  • poprock wrote:
    I’ve read something about needing to be logged in to Facebook to use it?

    If this is correct then I've gone from nipping down to Argos one lunchtime this week to shoving the whole idea in the bin.

  • It's cheap for a reason.
    "Plus he wore shorts like a total cunt" - Bob
  • Kow wrote:
    I have a whole top floor almost completely devoid of furniture, perfect for vr. But I'm still holding out for the perfect pc rig version. Vive 2.0 may get there.

    Buy an Index you mental.

    https://uploadvr.com/valve-index-hardware-preview/
    "Plus he wore shorts like a total cunt" - Bob
  • Unlikely wrote:
    poprock wrote:
    I’ve read something about needing to be logged in to Facebook to use it?
    If this is correct then I've gone from nipping down to Argos one lunchtime this week to shoving the whole idea in the bin.
    That's definitley not the case. You don't even need to link to a Facebook account. It obviously asks you to but I declined and just set up through an email address.
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