Paul the sparky wrote:Minnesänger wrote:If anyone wants to know if you can fuck the AI. The answer is yes. Yes you can.Spoiler:
Minnesänger wrote:Paul the sparky wrote:Minnesänger wrote:If anyone wants to know if you can fuck the AI. The answer is yes. Yes you can.Spoiler:
Hahaha.
Cockblocked by an AI. Poor form.
Srsly, though, the AI knows some absolute filth - early-20s DS (and current me) would have a field day with this.
GooberTheHat wrote:Spoiler:
> You toss a smoke grenade up the stairs.
The smoke doesn't give you much cover but it does allow you to advance up the stairs with your weapon ready.
> You activate heartbeat scanner.
Your built in heart rate monitor indicates that you are experiencing minor symptoms of a heart attack but your heart rate has now returned to normal.
That was close...
FranticPea wrote:Spoiler:
This isn't very realistic
I love how indifferent the AI can be, just ignoring you and doing its own thing sometimes. Great stuff.> You attack guard with laser sword.
You switch to your laser sword and slash at the guards neck. The light show is impressive but it isn't enough to kill him, instead of decapitating him your sword melts his head completely off!
Multiplayer (Alpha) AI Dungeon works very similar to normal single player, but with a few differences.
Players alternate taking turns doing actions with the AI generating a result after each action.
You can play with both local (pass-n-play) and online friends.
Actions and stories are now all in third person rather than second person.
The host of a multiplayer game can act like a dungeon master and supervise the AI, modifying and fixing responses it gives.
Because the format for multiplayer is different from the original training data the model will initially not be quite as good as single player, however as hosts supervise the AI, fixing issues and improving on it’s responses, we’ll be able to use that data to train and improve the multiplayer model. This alpha version of multiplayer is just the beginning.
Elmlea wrote:Who wants to set up some multiplayer?
Elmlea wrote:Whoa, animal abuse:
Spoiler:
Paul the sparky wrote:Great, cheers for that Gurt. I was thinking Nate would love something like this and it would help him with his reading and story following skills but it takes a sinister turn far too often for me to let him anywhere near it. I'll try the sanitised version a few times and see if it can avoid the bleakness a bit better.
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