Welcome to the 2021 thread for badgers that fancy trying to play 52 games in a year to whatever they decide is some form of completion. Tell us how you're doing and what you are going to play next - either claim a post and update on your progress or keep posting your completions and then do a final count post at the end of the year! Even if you're not gonna make it to 52 and you’ve made efforts before and got nowhere near, it's a good way to record all your completions/failures/hates and give others your impressions or maybe get some info from them on said game!!
So simple usual stuff!!
How do I take part?
Claim a post! Write down the game and your thoughts about each one in this format for your post:
1: NAME - DURATION PLAYED
# INSERT INFO AND COMMENTS HERE
How do I know when I've completed a game?
Up to you, it could be completing the game or playing 10hrs+ if it no ending or a multiplayer game. Replays count as long as all the games are completed in 2019.
Do I have to record time?
No. But you can if you like!! If so you could potentially see how long you’ve spent on games this year and then wonder how you got away with it!
Do I have to review or comment on the games I complete?
No but it'd be nice to give a few words or maybe a quick score. Full blown reviews or mini-reviews aren't necessary and will just make it an incredibly big post,though they will be anyway.
Do episodic games count as a single game or X amount of games?
That's up to you. It's alright to count something like Life is Strange as one or five games. Your choice.
Can I finish a game I started in 1992 and count that?
Yes.
What should I do once I've completed the challenge?
Shoot me a PM! If it takes off and people keep me updated I'm more than happy to FINALLY sort out a prize system?
Is there a deadline?
End of the current year!!!!
People who have completed the challenge will be posted here, please send me a PM once you’re done or if I’ve missed you as it’s hard reading through them all as they end up being recorded everywhere!!
Winners and in what year:
Muzzy in 18-52!!
Wario in 18-52!!
Moot in 18-72!!!!!!
Moot in 20 - 111!!!!
Retro in 20 - 52!!
Glad this is over...it wasn’t awful but just so many pieces poorly executed, I imagine it’s much better in a group but as an SP experience little bits became so obvious.
It’s a nice little hack and slash with a passable story and a decent enough mix of weapons and enemies. The environments are used over and over again and they’re deceptively small. It’s just the usual kill group of enemies, run here and kill another group, then a boss, for a good 8-10 hours. There’s nothing more to it. Which is no bad thing but just wish there was a little more.
There are a number of weapon systems and layer upon layer of additions to those weapons, I stopped trying to understand after a couple of hours and just got on with what I already knew. There’s certainly a lot of depth here but I couldn’t possibly tell you if it really added anything to it as I just found it over the top.
At the end of the day it was a run and slash over and over that whilst it was pretty it was completely over the top looks wise and completely oversaturated when it comes to effects. Well worth a quick run through if in and around £20, but the quintessential launch window game.
6/10
2.Gears 5 Hivebusters - 4 Hours - 10/10 - Xbox Series X
That was awesome! Nice bit of campaign DLC with a new squad and a new mission within the Gears universe. Playing as Scorpio squad you take on the swarm and a big badass bird that spits acid that Colonel Hoffman wants to weaponise!!
Same cover to cover Gears gameplay with some new added abilities which don’t detract at all from the norm. Corridor shooter so none of the open world stuff, just battle to battle in the most gorgeous game ever.
Nothing new here just more of the awesome same. Real shame more people haven’t played this as it’s an ace bit of DLC and part of Gamepass. 10/10 as it’s just a perfect short shot of Gears Campaign, nothing more and nothing less.
3.Halo Wars 2 Spearbreaker DLC - 3 Hours - 6/10 - Xbox Series X
Really wanna polish of the rest of this so did the first DLC element today. It wasn’t bad by any means but the score reflects it just being ok. Not bad just ok.
No Spartans involved in these missions which always sucks a little but I just took my time and built a MASSIVE army then slowly destroyed EVERYTHING! Which I always find fun.
4.Cyberpunk 2077 - 44 Hours - 10/10 - Xbox Series X
I was going to give this a 9 not a 10, but I absofuckingloutely loved this game. Only met a few tiny tech flaws but in spite of them it drew me in completely, that pushes it passed a 10 in my eyes. Had me really thinking about pretty much every choice as I really struggled as to which one was right for my V. Really made me think about the development of my build and how I wanted to play. Really enjoyed the main story as well as the vast majority of the supplementary story lines and characters. And I’m a total lover of the genre and for me it was nailed.
I may have overused fast travel and I may have played it a bit too close to a thorough FPS when there are plenty more options, but that’s exactly how I wanted to play it and I love that I could just play it like that and not really feel like I was missing out.
Will add more but I love that though bits are broken it’s still one of the finest games I’ve played. Loved it. 10/10.
5.Halo: CE Anniversary - 6 Hours - 10/10 - Xbox Series X
Going through the books again so couldn’t help but want a quick CE playthrough, and it just never fails.
It’s not just nostalgia it’s just so perfectly balanced in every way with so many ways to approach every battle, every firefight, every stealth melee section. Even now 20 years on there’s different things that you can throw at the Covenant and then the flood.
Still just perfect fun for the family, 10/10.
6.Destiny 2: Beyond Light - 6 Hours - 5/10 - Xbox Series X
Destiny just gets worse and worse for me. After worshipping the original and putting serious time in on this sequel it’s just become something else entirely.
Was it always like this and I just didn’t see it? The grind is beyond grind beyond grind. And it’s all just the same stuff it’s been for years. All this is of course well known but christ, just didn’t have any fun with that at all. The new sub-class was seriously awful and the only one I’ve ever immediately thought I don’t want to use this unless I have to. And I had to over and over again.
Yeah the same great gunplay is there, but most of the weapons are same old, same old as are the enemies, the environments, everything. Hope it’s the last time I get drawn in.
Very decent. Hadn’t played one of these before so no idea what to expect. Nice variety in the levels. A lot of imagination and effort in some of them. Although the ghost catching is pretty basic, it mixes it up enough with gentle puzzling and tweaks to keep it interesting. It looks great - the familiar Mario graphics blended with Scooby Doo and Ghostbusters. The ghosts are all pretty fun characters.
Excellent Gooigi, asymmetrical co-op action - he is invincible and, with a couple of exceptions, doesn't require any decent level of ability to complete his parts of the puzzles or ghost catching. Lots of collectibles that I'd have been forced to hoover up post-game but it doesn't let you do that. You have to play from a pre-completion save file. The kid was having none of that so it got switched off in disgrace. Quite pleased with that outcome.
[8]
2. Jewel Quest 2 (Switch)
Spoiler:
I don't know anything about the jewel games. Bejeweled? Is that the famous one on the facebooks? Bedazzled? I assume this is a clone of whatever that is. 89p in the sale. You match jewels before the time runs out. I don't know exactly when you should put an endless puzzle game like this on a completed list. In this case, it's 45 minutes. Quite good. The kid likes it and it keeps her occupied for twenty minutes or so.
[8]
3. Donkey Kong (NES)
Spoiler:
Completed by accident. Trying to find Tetris on the NES virtual console (it wasn't there), my daughter spotted this and wanted to play it. She was piss poor then I had a go and completed three levels. And that's it. That's the game. Three levels. Less than five minutes. Still good fun.
[7]
4. Chameleon Run (Switch)
Spoiler:
Auto-runner where you switch between one colour or another to match the colour of the platform you're in contact with. About 30-40 courses with an unlock system of picking up extras from re-running courses in different ways. It's actually got an amazingly satisfying jump, the timing feels precise, you can pick up decent speed with quick switching just before you hit a platform and fling yourself huge distances. Really good when it all comes together.
Bit uneven in the difficulty. Most of the courses can just be run through without too many problems. But reaching some of the gems and stuff to get the XP you need in other runs can be where the grind is. So frustrated with it about midway through I gave up on it and left it for dead. I only went back into it, months later, when trying to keep She Who Must Be Entertained happy for another twenty minutes and thought the simplistic controls would let her get something out of it.
Anyway, she loved it, kept asking for it, gave up after 10 seconds and made me complete the level. As long as you 100% the first half, you can just do a straight run through the second half and that's just about the right side of tricky for the most part.
[8]
5. Cosmonauta (Switch)
Spoiler:
This cost 8 pence. A NES-looking platformer with occasional jetpacking. Gameplay is get to the exit, avoid the spikes, now the missiles, now more spikes. Rough and ready, bare bones, seemingly lone dev effort. You can jump and go left and right. Sometimes there are ladders. 65 short levels all filled with the same old stuff. There are two music tracks that switch abruptly.
Decent fun for a bit but gets boring. You can bodge and fluke your way through a lot of obstacles. And others need the timing of a hummingbird and a pressure exerted on the jump button equivalent to that of a gnat landing on it. Exactly the sort of stuff that used to get churned out for the NES. Packed it in on level 62, 3 from the end, during one particular jump that took the piss. Shit game, ok for a bit, deleted, never want to play again.
[5]
6. New Super Mario Bros U Deluxe (Switch)
Spoiler:
Not a game to play with a hyperactive 6 year old. Think it’s quite good but the MP makes it infuriating. It’s a one player game with one player obstacles and platforming challenges. As in there’s only room for one character at a time on some of the platforms, when in MP, you need to get two people onto said platform. Chaos. The kid jumps and farts about and makes it impossible to time things right and bashes into me halfway through jumps. Can’t stand still and wait. Can’t keep up on the quick bits. Just a nightmare. She didn’t go this wild with Yoshi’s crafted world (her only other 2D platformer). Which I think is a reflection of the superiority of the game, that just making the characters move around is more fun. After a huge Dad-sulk after too many kid-caused deaths and level restarts, I switched to Nabbit, who is invulnerable, which made it tolerable to get to the end. I’d have really enjoyed it solo. Might still do a run in that way. This is the first of the New games I’ve played apart from literally 2 minutes on one of the 3DS ones. The jumping felt off to me then, too sluggish. I think the characters seem to have more inertia than I want. 20-30 milliseconds more than I want going from 0-60. Not sure though. Would need to redo it. It’s still, at minimum, a solid enjoyable platformer. Probably better than that though.
[8]
7. Metroid: Zero Mission (GBA)
Spoiler:
The GBA remake of the NES original (emulated through a Vita emulating a PSP). There was significant slowdown from somewhere in that chain. That's the only complaint. This is excellent. The small-ish size of the 8-bit world creates a snappy upgrade path that keeps sucking you in for just another 5 minutes, just one more corridor. Backtracking is also minimal. Or at least, it's so quick getting everywhere that it's never a chore. And the soundtrack for each area is so good that it's actually nice to keep going through the same old bits to hear the tunes again (especially the central first bit). When starting, the first screen to the left is the morph ball power up. It could have easily started you with the morph ball, or had it to the right. But in those days you never went left. So the player instinctively trundles on to the right, finds an insurmountable obstacle and then is forced into backtracking. Finding the power up through exploration, then getting it to do the thing to get somewhere new. It tells you the whole design of the game in three or four screens. It's pretty similar to Super Metroid really. But possibly better. SM seems like it was more or less an upscaled original Metroid. So then redoing that original game in 16-bit makes it all a bit familiar. That's probably stopped it being a 10. This also has a post-game bolt on mission which is really good. I was initially a bit pissed off because I thought I'd finished the game. Then it strips you of your powers and you have to sneak around to find your power suit. Then you get the full powered thing and rampage back the level. This whole thing works really well. Especially as I'd raced through and missed a load of stuff in the main game. So then getting the whole package unleashed and ploughing through the enemies is massively satisfying. It's a very good game. The weapons, the movement, the breadcrumb trail of clues, puzzles and power ups half-leading you and half-pushing you through the maze. Pretty easy combat for the most part then ramps it up at the end for the bosses.
[9]
1. Game (Platform)
Spoiler:
Here is wot I reckon
[Score]
Shameful Hall of Permanent Abandonment
Shit games that are bad Game (Platform)
A remake of the original in everyway including some of the jank like falling thru the floor in one particular level.
It really is such a happy fun game and one I might even platinum as its so enjoyable.
2.) Ghost of tshumia. 10/10. Ps4pro
Game of the year for me last year but I stopped short of actually finishing it and with a few side quests left I was hopelessly addicted to the co op multiplayer.
Went back and finished it all and got the platinum trophy to boot becouse it was so enjoyable and I still look forward to more multiplayer.
3.) Gears of war hivebusters. 4/10 xss.
Son who lent me this told me how beautiful it was and it was short enough it might just get me itching for more.
He was wrong it was like uncharted bit flat.
Just nothing making me want to play it and after I finished it I stuck the last of us 2 on ps4pro and it looks so much better and organic.
I don't even know how to describe why I didn't enjoy it.
Just wasn't good or bad, just meh.
4.) The division 2. 8/10 ps4pro.
Took me ages to play thru this as its been a stop start affair and the loading at start is annoying (3 load menus before you even start)
I also hate having to micromanage all my inventory and look at numbers to be competitive.
But it plays nice-ish and looks pretty.
(Pissed that my dlc isn't shareable with account sharing)
5.) Mother Russia bleeds. 7/10 Ps4pro.
Kinda like a really bloody and messed up final fight or streets of rage but better and more funked up than either of them.
2d scrolling beat-em-up with up to 4 players.
I finally finished this late last night with my step son and it was fun.
6). Destiny 2 beyond light. 8/10 ps4pro.
I enjoyed this campaign more for what comes after it and the new location.
Of course the raid is really good and having lots of folks demanding I raid with them meant I didn't have time for much of any other game for a while but I enjoyed my time with it.
Games:
1) Late Shift
2) Ghost of Tsushima
3) We Were Gone
4)
Coming soon: Stuff from the Fiscal Prudence thread (here), DQXI, FC5, Sundered, Mosaic Maze, Light Fall, Induction, Four Sided Fantasy, Tetrobot, DLC Quest, Shuggy, Sokobond, Jazzpunk, Hellblade, Ashen, Below, The Shivah, Rive, Quantum Break, Slay the Spire, Into the Breach, Spiderman, Hitman, AC Origins, Dying Light, FFXV, Diablo III, The Surge, Rayman Legends, COD IW, Nier, Nier Automata, Little Nightmares, Rime, DkS 3 DLC, GoW4, Sunset Overdrive, Bayonetta 1 & 2, Resi 4, Pandora's Tower, Downwell, Monkey Island 1 & 2 Remastered, Grim Fandango Remastered, Day of the Tentacle Remastered,Trine 1-3, Catherine, Rogue Legacy, Saints Row: Gat out of Hell, Sleeping Dogs, Binding of Isaac, Gravity Rush, Stealth Inc 2, Transistor, Broforce, Magicka 1&2, Kentucky Route Zero, 1001 Spikes, Remember Me, Catherine, MGS V/GZ, Danganronpa, DmC, Dust, From Dust, Gears of War (1-4), God of War, Hitman (early ones), Splinter Cell, I Am Alive, Outlast, SotC HD, Styx, Thief, The Crew, Ys, Yakuza, XCOM, Suikoden, TWD (s2), The Evil Within, The Banner Saga, Sniper Elite, Richard & Alice, Hydrophobia, Gunpoint, Else Heart.Break(), Door Kickers, Malicious, Castevania: Lord of Shadows, No Time to Explain, Apotheon, Capsized
Movies/TV Shows:
1) Mean Girls
2) Spy
3) A Teacher
4)
1. Kentucky Route Zero
What do you say about this? Probably loads once you really get going, but no time for that now. The best brief thing to say is that it's not like anything else I've played before. I mean, it's not a game, is it, or even a walking sim? More like an interactive theatrical production, but also a bit like a novel due to all the text. It's fascinating, and not just for being weird, which it definitely is, but for being properly surreal in a way that brings out the strangeness of everyday (American) lives. And for being playful with your perspective and your role, ensuring that you're always taking part in the story, not just a spectator, even when there's not really much to do.
I did think it was a bit too stretched out though, especially in parts 3 and 4. Not enough to break up the endless conversations, no matter how well written they are. But even then, it's interesting to think about that in terms of how the game branched out over time between episodes and got more ambitious. I think it would have been a different experience again to play it in pieces, as originally intended.
2. Demon's Tilt [8]
Not one you can really finish, but I set myself a target of getting the two big trophies - access Wizard mode (doing all the ritual challenges on the table in one game) and reaching 1 billion points - and managed those, so that'll do.
This is pretty much what I hoped it would be. I'm not really interested in pinball, but always loved Devil Crash on the MD, and Demon's Tilt is clearly channelling its spirit. A little more like a proper table than DC, but also includes all the moving parts and monsters that being a video game allows. Hitting targets is one thing, smashing the ball into bullet-spewing hell spawn takes it to a different level. There's tons to do and every challenge requires strategies, practice and a bit of skill to get it done reliably. The main table is even better than DC's, which is definitely something.
The only issue really is the rather rigid front end. To get a satisfactory control set up I had to change the PS4 settings. There's an Ex-mode which adds bonus screens, but is also more difficult. Why not have the extras on the standard difficulty too? The game itself is good enough to deserve a little more care in this area.
I'll give it a go, again. Failed miserably last year, movies were king. I should review what I did get through and do a small recap.
1. Carrion
Metroidvania type 'reverse horror' game. You play an escaping monster, battling through a facility, discovering genetic upgrades that enhance your abilities, your way blocked by inaccessible areas and enemies of various strengths.
An entertaining little game with a nifty pixel art style. Fun combat and creature abilities, the movement and animation of the creature very well realised. Doesn't hang around too long and not overly difficult. I had to refer to a map on a couple of occasions, usually after saving and coming back to it a day later after the flow had been lost. Good effort. 7
2. Donut County
Simplistic, indie puzzle game. Each level sees you moving a hole to swallow objects that increases the size of the hole allowing you to swallow larger objects. Kinda neat at first but not much substance, I think I was hoping or expecting something more akin to Katamari. Cutscenes got old really quick, the script mercifully skippable. Short enough to not irritate too much but a passing, uninspiring fancy. 5
GT: WEBBIN5 - A life in formats: Sinclair ZX81>Amstrad CPC 6128>Amiga 500>Sega Megadrive>PC>PlayStation 2>Xbox>DS Lite>Xbox 360>Xbox One>Xbox One X>Xbox Series X
What an utterly joyous experience. Two hours, stunningly beautiful, simple. Delightful.
2. AXIOM VERGE - 10 HOURS [8]
A very enjoyable Metroidvania which has some ridiculous difficulty spikes in certain areas. Score dropped from an [8] as it did the one thing these things should never do, allowed me to access a section which I didn't have the powers to then escape from. Was stuck and had to reload save sending me way back to a save point, hate that shit. Fairly sure I sequenced boke or something but still. A few of the weapons are meh, but a decent map, story and some great bosses.
EDIT: Changed to an 8 as I'm a fucking idiot.
3. CLOSE TO THE SUN - 5 HOURS [6.5]
An Epic Games freebie so can't complain. A 'horror' explorathon plot thingy. We've all played them. Tesla, electricity, science, ship, nonsense.
Fairly enjoyable, in a go here and do this then go there kinda way. Let down by some real shit chase sequences and it all kinda just dribbles out in the last couple chapters. Its horror but isn't scary in the slightest. I still fairly enjoyed it though and as I said, for free can't complain.
This is mostly a 2020 game obviously! Couldn't QUITE get there over the Christmas break.
There's a quote the Eurogamer Reader's GOTY post that says this must be a great game if it can crash 15 times and still make you come back. 15 is underselling it though. My game was well into the dozens of crashes. I haven't played anything this flaky in 15 odd years, when I played Vampire The Masquerade Bloodlines and Star Wars KOTOR back to back (games that had an even chance of crashing every time I loaded a new area) on PC. Cyberpunk takes the cake. It even crashed on the fucken end credits!
Aside from the crashing there were lots of visual bugs. At the start my character's willie was peeking through his leather trousers. Later I got given a jacket that made the rest of my clothes invisible; I didn't realise for a while and was just getting around like an old school flasher and none of my friends told me. A bloke was playing guitar loudly, but the guitar didn't load in so he was just thrashing away at nothing. Maybe it was just a tribute to that funny noise bloke from Police Academy that I didn't get at the time. People will be kissing, but they will both be facing the same direction, so the bloke is going to town on the back of the girl's head and she's pashing the air. Etc.
Luckily it was mostly playable and the important stuff didn't bug out all that much. There were some bits that turned sombre moments into slapstick farces and all that, but my game never broke irreparably.
And there WAS plenty to like - I don't have anything new to say but the dialogue bits really do set a new standard with their body language and they really help sell the stories. I quite like CDPR's style of role playing where you have a fairly defined character but a bit of wriggle room to play them your way. There are some great side stories and characters to meet. Even though I got a bit lost with the main story (there was like a 20 hour period where I just did side content, which is not the correct way to play! When I tried to get back into the main quest I couldn't remember half the shit I was doing or people's names) there were still a bunch or really memorable sections. Mostly involving Keanu Reeves who I reckon did a great job.
The fighting was quite good though I'm not a huge fan of the endless looting. Too many hours spent after a shoot out picking up things, then going through your inventory to upgrade your gear, and selling the stuff you don't need. There's too much of it! Nearly everything's obsolete after a few fights. Really wish you could upgrade your clothes more effectively - nothing worse than having a cool outfit then having to swap out your cowboy hat for a baseball helmet because it has +20 armour!
Even though the side stories are of a high quality, you also get a heap of interchangeable missions where you have to kill a regular gang bloke in his hideout. Sometimes they want you to sneak or steal something but it doesn't matter. Maybe they're well written but I didn't care about them. They were just shit clogging up the map and journal.
Also, your mobile phone is worst than in real life! God no one will leave you alone for five minutes. Sometimes people called when I was talking to someone else! It would say press [button] to answer. But even if you don't press the button, you still answer it! Ridiculous. Every bastard texting you and trying to sell you cars and shit.
Writing this out, I'm mostly just whinging about the game - this reminds me of how I talk about Witcher 3. It's one of my favourite games. When I try and summarise my thoughts I say I enjoy the stories characters and dialogue, then spend half an hour complaining about everything else in the game! Even though there's plenty I'd change about the game, that stuff matters less than the stuff that sucks me in.
I had an eye on a second playthrough from the beginning, too. Beyond hoping all the bugs and crashing get cleaned up I'm keen to see it looking like a PS5 game should, and playing as a character I can better relate to. Hopefully a quality expansion or two as well. I really hope it can come good.
When you got movies like Tom Cruise in them, you can't lose
2.Gears 5 Hivebusters - 4 Hours - 10/10 - Xbox Series X
That was awesome! Nice bit of campaign DLC with a new squad and a new mission within the Gears universe. Playing as Scorpio squad you take on the swarm and a big badass bird that spits acid that Colonel Hoffman wants to weaponise!!
Same cover to cover Gears gameplay with some new added abilities which don’t detract at all from the norm. Corridor shooter so none of the open world stuff, just battle to battle in the most gorgeous game ever.
Nothing new here just more of the awesome same. Real shame more people haven’t played this as it’s an ace bit of DLC and part of Gamepass. 10/10 as it’s just a perfect short shot of Gears Campaign, nothing more and nothing less.
A very enjoyable Metroidvania which has some ridiculous difficulty spikes in certain areas. Score dropped from an [8] as it did the one thing these things should never do, allowed me to access a section which I didn't have the powers to then escape from. Was stuck and had to reload save sending me way back to a save point, hate that shit. Fairly sure I sequenced boke or something but still. A few of the weapons are meh, but a decent map, story and some great bosses.