You will build and customize a high-tech airship. It will be your home, workshop, laboratory and more while flying above the surface of Earth. Control and steer it towards the ruins of our civilization and mysterious anomalies. Manage your airship hull and its integrity. Extract and gather resources to improve your airship and make it uniquely yours.
Your scientific know-how will allow you to build and operate different machines. Analyze scanned items and reverse engineer lost technology. Research new ways of obtaining food and resources, discover new tools, and increase the chance of your survival.
Explore and extract resources from the ruins that were built up high to escape the dust. Surrounded by drifting debris caused by a strange anomaly, harvest it into raw materials to help you survive. Explore and discover the remains of our civilization. Find out what happened and why Earth evolved to a place where we lost control of our previous position at the top. Discover secrets of our past.
After descending below the dust, you will discover a strange new world, the planet's surface that changed in our absence. Face evolved fauna and flora and hunt for viral pathogens to cure a mysterious illness threatening your family.
Forever Skies is an action-survival game taking place on Earth, which was devastated by a global ecological disaster. This event caused the surface of the planet to be covered in a colossal layer of toxic dust. You’re returning to our planet hundreds of years later - will you recognize our world?
Our team absolutely love all things survival Sci-fi and so we’re heavily influenced by movies like The Martian, Annihilation and IO Last on Earth to name just a few. Seeing scientists as grounded protagonists, fighting against the hostile environment to survive and doing what they can to get the job done is what gets our creative minds flowing. We’re hoping to give players that same feeling of when Matt Damon, as a stranded astronaut on Mars, says “I'm left with only one option, I'm gonna have to science the sh*t out of this.”
"In Forever Skies falling ill and recovering is an integral part of the survival loop," Blumenfeld says. "On one hand it is unavoidable, resulting with symptoms impacting breath rate, tolerance to foods or causing dehydration. But on the other hand, in some cases it is required to extract pathogens for developing, and later testing of vaccines. We wanted to show how interaction with microbes is an absolutely central part of the human body’s functioning, and how thin a line is between being healthy and sick. In Forever Skies games will have open doors to experimentation, and to deciding whether to use the modified viruses as weapons, or perhaps self-infect to boost life functions and the body’s performance.
GurtTractor wrote:I'm guessing PS5 doesn't have an early access thing for games at the moment? So you might be waiting until next year I think.
Blocks100 wrote:Whilst I agree it's nice to have a more cerebral game, I also quite like shooting things -wouldn't it be nice to have a 'thinking man's shooting game'. Can't we have the best of both worlds? As much as I like these type of survival games like NMS, they'd be even better if there was some really good combat mechanics as well under the bonnet?
And there is some kind of assault rifle in some shots too. Basically it sounds like there will be some mutated or evolved critters down there, probably going to be some giant alligators or something weirder.It’s up to you to now uncover the story of humanity’s fall and witness the birth of a new world that has been evolving below the dust without us. We are no longer at the top of the food chain and surviving here is going to take a lot of skill, technology and ingenuity.
https://www.gamepressure.com/editorials/polish-survival-in-the-clouds-we-talk-to-the-creators-of-forever/z8503DM: We will sometimes meet hostile beings in some locations. What is the combat system like? Will the player have a standard FPP arsenal, or will the elimination of enemies look a bit different?
AB: In Forever Skies, we play the role of a scientist, so hand-to-hand combat and shooting are not necessarily the basic activities that we will have to deal with. We want the player to first try and understand what kind of threat they will be facing, analyze how they can deal with it, and only then act.
We will fight not only with creatures from inside the cloud of dust, but also diseases and viruses. The latter will be able to be processed in the lab in order to use them to strengthen our body or produce weapons and special ammunition. The combat system in the game offers both ranged and melee combat.
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