Unlikely wrote:I like big butts.
monkey wrote:Big tits and butts for me please.
Unlikely wrote:I like big butts.
These are two of the only games of the 20+ hours length that I've played over the past 5-10 years. With those two, the size is the point. It's built into the game that you're overwhelmed by the environment.Moot_Geeza wrote:Hollow Knight and Breath of the Wild spring to mind
nick_md wrote:90mins is the right length of horror film.
nick_md wrote:0 mins is the right length of horror film.
Moot_Geeza wrote:nick_md wrote:90mins is the right length of horror, comedy, and stupid-action films.
Yossarian wrote:My favourite game length is in the single digit to low double digit number of hours. Something that can be cleared in one to three sessions, or those that offer a short burst of fun that is infinitely repeatable, such as your Rocket Leagues.
Anything at 40+ hours tends to put me off. 70+ hours gets a lol u wot mate from me.
Moot_Geeza wrote:I think a lot of games are going the right way with accessibility options too. It definitely shaves hours off the HLTB for roguelikes. If you're not inclined to want to spend 30hrs beating Hades, for example, there's a setting to increase your defence which turned it into a (still glorious) 10-12hr game for me. Most modern rogues allow you to set sliders all over the place too, and obviously if you give yourself more HP, or make enemies a smidge weaker, you're shaving hours off the total time investment.
The default options are the true, balanced way to play ofc, but the rise of optional accessibility options is welcome and it's really helped me get on board with a genre I used to be irritated by.
Yossarian wrote:
You’ve barely started Hades, TBF.
hylian_elf wrote:Moot ‘played’ Hades in God mode, didn’t he?
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