Lord_Griff wrote:You using some filter to make it look nice? Some hdr thingymabob
no.acemuzzy wrote:Did you get a free Xbox?
RamSteelwood wrote:no.acemuzzy wrote:Did you get a free Xbox?
got 2.
one S, that went to my co-dev, and an X dev kit, which I magnanimously kept for me!
Cheers Dyno.
Any details to share on the new ideas?! I'm obvs happy to contribute if a third BoneX appearsRamSteelwood wrote:It's typical in a way...I'm itching to work on new ideas, so this was a bit a of a 'one last push' to prove it at least works fundamentally on xbox, otherwise we'd call it a day and move on to something else.
and then we sorted it, so now we're carrying on with it for a bit longer.
Still not guaranteed it will ever get released - i wouldn't want to release it in it's current state, and then even if we do fix it and get it all sorted and updated, there's the whole certification hooplah to go through too!
acemuzzy wrote:Is there anything worse than going through old code (and Unity projects) where you've forgotten wtf you were doing, and why, and omg such bad code etc?! Bleugh.
This. An almost supernatural skill.dynamiteReady wrote:Meh... Most of the stuff I write is on point, tbh. It's everyone else's code that's fucked*. X'D ... Just kidding. One of the things I want to improve, is my ability to follow the logic of others. These days, I'd like to think I'm better than I give myself credit for, but I'm always amazed by coders who can take a quick look through a code base, and make meaningful contributions or reviews after a 30minute readthrough.acemuzzy wrote:Is there anything worse than going through old code (and Unity projects) where you've forgotten wtf you were doing, and why, and omg such bad code etc?! Bleugh.
Yeah sorry concept stuff is gonna follow, trying to get some existing content into GitHub first, in vaguely viable/non-embarrasing form. Which isn't entirely straightforward lol. My first repo is up now though, will link once back at PC, and y'all can all chuckle at the shitenessNina wrote:Followed your Twitter @Muzzy, but unless I'm missing something I don't really see any idea / concept yet? Let me know if you ever need help with visuals, I could be tempted.
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