Having a little trouble with stuttering on pretty high settings on PC, but I think I've sussed it now. Not willing to rule out me being a dick on that, so don't want to shoot it down for that.
Art style is great. Animations are great, but it's all the other stuff that they've done which is impressive so far.
When you're known for torchlight, so diablo styles, which has numerous gameplay elements you just don't have to worry about, what they've done here is great.
Hit detection/hefty combat, platforming, falling off edges, general traversal, these are all rudimentary and basically ignored or taken out of torchlight.
It's like Runic have gone, lets challenge ourselves, because they've gone and had a crack at all of the above. And done well.
Zelda/Alundra comparisons are bang on.
Highlight so far is how minimal the hand holding and tutorial is. You start in a room (cell?), A robot lets you out, you're in control from then, and he sort of leads you for a couple of sections, maybe 3 interactions. No dialogue that's understandable, and a couple of general pointing. That's it.
You're balls deep working stuff out and exploring and fighting within 20 minutes.
Looks like I'm just around half way through, if the numbers on my items make sense. Really starting to come good. Settings sorted. There's a couple of very minor rough edges around combat and sometimes camera with jumping, but they've also made it fairly forgiving and have a very robust catch ledge when you slip mechanic, so it's no bother.
Picked this up on PC last week but haven't started it yet, it does look lovely though and as a Runic/Torchlight fan I'm sure we'll get on just fine.
Heard about their Chinese publisher, Perfect World, closing Runic down earlier today. Their excuse for shutting down a team of 17 people making highly regarded titles and punching well above their weight? A desire to focus on online games as a service. Funny, as they also gutted Motiga and left them as a skeleton crew to maintain their tragically underrated, under advertised, and under supported by their publisher, online action MOBA, Gigantic, until that inevitably disappears.
Anyhoo, I'll start Hob this week and good luck to all at Runic and Motiga both in whatever their next incarnations leads them to.