stonechalice wrote:
JRPC wrote:stonechalice wrote:
What's the issue there exactly?
I didn't realize they'd bumped up the raid difficulties! So you'll need the DLC to be able to do the raid/the raid questline??
Yep.
Facewon wrote:Unless someone shows me that other games don't have similar job ads, it's a little bit childish as a gotcha. You wanna tell me ubisoft don't have folks who's job is the same? EA? any dev with on going options to pay for stuff.JRPC wrote:What's the issue there exactly?stonechalice wrote:
Oh, gating the prestige raid and nightfall behind the dlc (due to the increased light level required) is a stupid/cynical thing to do.
Prestige Raid changes and differences explained
There are three core differences between Normal and Prestige modes in the Leviathan Raid:
Higher Light level enemies (Light level recommended 300, up from 260 from Normal)
Dying removes your revive token (essentially costing the team two revives, since someone will use theirs to revive you)
Extra mechanics during boss encounters
Unique rewards for completion
M0stly harm13ss wrote:Oh, gating the prestige raid and nightfall behind the dlc (due to the increased light level required) is a stupid/cynical thing to do.
Diluted Dante wrote:But I never play competitive, so tactics and times to be aggressive are different.
I think this might be a big part of the divide. Competitive players don't seem to like the game as much as Quickplay players.
Dark Soldier wrote:Is this now the worst game ever lads
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