Best Game/Movie Crossover...
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  • dynamiteReady
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    ...In either direction. TV also counts.

    Read this short, silly article, and it made me think (not too hard, mind):
    https://www.theguardian.com/film/2018/apr/09/has-hollywood-warped-relationship-gaming

    I thought the Indiana Jones / Lucasarts series was a good look. Highly rated at least. 
    I've wanted to play through those for ages.

    The Tie Fighter series and KotOR were also inspired, but can they be counted as a crossover, of something more unique?
    In the same vein, Alien Isolation manage to obtain both mass market interest and critical acclaim. Wa surprisingly faithful to the source material too.

    Tilting more towards the original end of the scale is the Kojima / Reedus thing that everyone forgets about, until some oblique trailer makes a Eurogamer headline...

    We've probably had this thread before, but humour me, plox?
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • dynamiteReady
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    Matrix aside (which is too overt), I often also like when a film direct leverages videogame tropes.
    This still sticks out to my mind... Set the film up nicely:

    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • Avengers: Infinity War, the plot is basically a video game prologue: supervillain Thanos is trying to collect six infinity stones to activate his all-powerful Infinity Gauntlet – can you stop him? Choose your character!

    That article is shit, and shows a lack of knowledge about the broad scope of genre's within gaming.

    I mean for fuck sake there have been good guys and bad guys in films forever, and to win they both aim for the same goal.

    I want frog fractions the movie x

    Ps. I realise you said its a silly article, for some reason the guardian has triggered me today.
    Can-of-sprite
  • davyK
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    Star Wars has certainly had its high points. Star Wars Arcade - the colour vector graphics game - was the first licenced game I ever enjoyed but I am someone who always avoided licenced games. My suspicions over the years have largely been justified.

    Not quite the same but Marvel characters in fighting games are good fun too - if not "accurate" to the original source material.
    Holding the wrong end of the stick since 2009.
  • I liked the untouchables game back on the spectrum.
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  • dynamiteReady
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    davyK wrote:
    ...Not quite the same but Marvel characters in fighting games are good fun too - if not "accurate" to the original source material.

    A part of me believes that Marvel would not be the brand it is today, if it wasn't for Capcom's inspired rework of many of the characters in the early 90's. I wonder if there's any truth in that hunch...

    Also Guillermo Del Toro has definitely got a decent game in him. 
    Was as struck by this sequence, as the Toy Story one above...



    And Battle Royale... Mentioned it in the film thread.

    The parallel between that film and the Danganronpa series (especially the second game) is staggering... But the success of both PUBG and Fortnite can also trace very clear lines back to that film too.
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • Goldeneye

    I mean, this is the right answer. Genuinely can't think of anything that comes close, in movie to game.
  • Movie to 3D game: Goldeneye 007 (N64)

    Movie to 2D game: Batman (NES)

    Game to live action movie: Resident Evils/Tomb Raiders

    Game to animated movie: Street Fighter II The animated movie.
    オレノナハ エラー ダ
  • dynamiteReady
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    What was the Riddick game like? Never tried it myself, but the Edge dev notes made it sound quite special. Reviewed very well too, iirc.



    Edit: Kryten at 4:03...
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • What was the Riddick game like? Never tried it myself, but the Edge dev notes made it sound quite special. Reviewed very well too, iirc.



    Edit: Kryten at 4:03...

    That was a great game.
    Gamertag: gremill
  • My memory’s fuzzy on details, but doesn’t Vin Diesel own a production company that specialises in creating original IP for movies and games? The idea was to sell concepts to movie and game companies together, making for better tie-ins. It hasn’t gone particularly well so far. There was something called Wheelman, I think, that was intended to be a jointly-made movie and game, sharing CG assets etc … but somewhere along the line they just sold the IP instead and we ended up getting a game from Ubisoft and a Netflix movie, which had nothing to do with each other.
  • Gotta mention Spider-Man 2 again, 'cause I loved it so much.

    Bladerunner springs to mind, too.

    Going the other way, I can't think of anything good off the top of my head, but a quick google tells me there are a shit-load I had no idea about: Ace Attorney, Far Cry, Alone in the Dark, Silent Hill...
  • What was the Ratchet and Clank film like? Had a game > film > game thing there.
  • Yossarian
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    Game > movie > game you say?

    reviewstreetfightermoviegame-3.jpg
  • Yes, but that was terrible on both counts, so doesn't... uh... count.

    Anyway, '90s Disney films! Aladdin! Lion King! Probably something else I can't think of!
  • dynamiteReady
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    Wizard was a classic. Quite interesting how when approached, Ninty saw the benefits immediately, and basically threw Mario 3 at them... But yeah... Fond of it as we are... It's one total brick of a movie. 

    Even back in the day.

    Anyway... More clickbait...

    https://www.washingtonpost.com/graphics/2018/entertainment/video-game-movies/?utm_term=.321f3e061e08

    Nicely done, and relevant though.
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • Cute, but I would have stuck with a normal article a lot longer.
  • dynamiteReady
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    Did you answer the questions? You're right. I'd had it in a separate browser tab for ages, just waiting to be idle enough to give it some time.

    It's a nice idea anyway.
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • I started and it gave me a stupid "trick question" and then told me the answer I would have picked if it was an option.
    Pissed me off so I stopped right there.
  • Did you answer the questions?

    Nope, none of them; the first one annoyed me too much by being stupid.
  • Anyway.
    The new Jumanji does a great job of taking gaming tropes and putting them in a movie.
    Although not based on an actual game it works really well.

    I think part of the problem with a lot of game films is that they try to distance themselves too much from the source material, almost ashamed of it.
  • Or they stick to closely to it. Probably. I can't think of any examples, so might be talking out of my arse.
  • dynamiteReady
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    All this God of War talk has somehow left me felling dumb for not realising that Birdman (which I really enjoyed), was directed to look like one single shot.

    That film was good enough without having my mind blown.



    Relevance here is the critical reception to such a high art technique, and how the game critics are surfacing these cinematic examples to help explain GoW.



    I bet it's going to become a trend in both games and film for a few cycles after this...
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • Highly doubtful for films - been around a long time (Rope, Victoria) and while technically impressive, oners are super-tricky to pull off and aren't exactly super-successful as a technique in their own right. Games, well, maybe, but again it takes a lot of effort to never cut the camera, which most dev studios just don't care all that much about.
  • dynamiteReady
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    What I find interesting in this God of War example particularly, is how by eschewing the usual trend to use very literal 'cut scenes', they maxed out on the theme of gameworld immersion... 

    And in doing so, managed to draw everyone into a discussion about how cinematic the game appears to be.
    "I didn't get it. BUUUUUUUUUUUT, you fucking do your thing." - Roujin
    Ninty Code: SW-7904-0771-0996
  • Pish, old news. Unless you count the teleports, Half Life didn't have any cuts I can think of and that was, what, '98?. :p
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