It definitely had loading screens between levels though... didn't it?AJ wrote:Pish, old news. Unless you count the teleports, Half Life didn't have any cuts I can think of and that was, what, '98?.
Yossarian wrote:Game > movie > game you say?
AJ wrote:Yeah, I hear the console ports weren't great. I was a PC gamer at the time, so it almost seemed like a kind of magic where everything was just one big level.
Yossarian wrote:I played HL1 on the Dreamcast, the loading was atrocious. Cross (or backtrack) through a mid-level loading point and everything would stop for 30 seconds to load in, and I do mean 30 seconds, I timed it.
Vela wrote:AJ wrote:Yeah, I hear the console ports weren't great. I was a PC gamer at the time, so it almost seemed like a kind of magic where everything was just one big level.
Wasn't Legacy of Kain Soul Reaver an early attempt at a single world with minimal/no loading. Hell, even Captain Blasto on PS1 tried that too.
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