JonB wrote:I played with permadeath on and haven't lost any units. A lot of it is really quite easy, and if you make the odd mistake you can rewind to any point earlier in the battle. That's limited use, but you get more as the game progresses.
With the extra training you do outside battle and in side quests, and the passive abilities you gain, the numbers get very one-sided. There aren't many enemies that my main characters can't flatten in 1 hit, and yet most of them can barely cause a scratch against me.
The later battles have got tougher. I've been using rewind quite a bit. And I wouldn't recommend Hard to start with anyway, since progress is slow enough already.cosmicjellybean wrote:Ah ok, will just play normal with permadeath then, actually looking forward to it not being too hard, though weirdly the kotaku review (I think?) said they found the battles quite challenging? Maybe it depends on which house you pick...? Or maybe they just found it harder. Oh or maybe they didn’t grind enough, that’s a thing now. I like levelling upJonB wrote:I played with permadeath on and haven't lost any units. A lot of it is really quite easy, and if you make the odd mistake you can rewind to any point earlier in the battle. That's limited use, but you get more as the game progresses. With the extra training you do outside battle and in side quests, and the passive abilities you gain, the numbers get very one-sided. There aren't many enemies that my main characters can't flatten in 1 hit, and yet most of them can barely cause a scratch against me.
Well, not quite... But anyway, this is far less of a puzzley strategy game than that (or old FE games) and far more about the numbers. And with all the extra stuff you can do, your numbers grow quicker than theirs.Moot_Geeza wrote:Jon finished Into the Breach in a couple of turns iirc.
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