EvilRedEye wrote:If you want to sample the downloadable video service, there's some E3 trailers in the 'latest stuff' section of the eShop. Just watched the one for New Super Mario Bros. 2. Looks quite nice actually, although I can't see it making much use of the 3D.
Raiziel wrote:Colour me still disinterested. Â Is there any history of hardware revisions being announced at TGS?
Lol.Despite the widespread rumours of a redesign, the company has been remarkably secretive about the DS Lite so far - even with its own staff, with Nintendo UK boss David Yarnton telling Eurogamer two days ago that "we haven't got any plans at the moment - nothing I know of" when pressed on the question of a DS redesign.
He also said his staff would "probably throttle" him if they did have one to deal with. So, er, we wish him all the best with that.
igorgetmeabrain wrote:Also, I can't remember if this is in the 3DS version but, in the original, you could also tell which exits led further into the woods because they looked slightly different as you approached them (i.e. the blackness in the centre would look different on the one that led deeper into the woods, as opposed to the others which led back to the start).
Blue Swirl wrote:igorgetmeabrain wrote:Also, I can't remember if this is in the 3DS version but, in the original, you could also tell which exits led further into the woods because they looked slightly different as you approached them (i.e. the blackness in the centre would look different on the one that led deeper into the woods, as opposed to the others which led back to the start).
Yup. Things that don't send you back to the start will look different as you approach them. If they stay dark you'll get punted back to the start. The only exception is the exit to the forest temple itself, which'll stay dark - but that's located right at the top of the lost woods.
regmcfly wrote:Metal Gear Solid 3 ticks on over. Just popped The End.
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