poprock wrote:Yossarian wrote:There’s a reason why they were searching for extra revenue streams in the first place.
Yes, because we live in a capitalist society.
I get where you’re coming from, but correlation is not causation in this case. Businesses are always looking for more ways to make more profit, especially large ones and ones with shareholders.
nick_md wrote:Seems most here are specifically talking about paid for loot boxes in traditional retail console / pc titles, rather than the more trad home of loot boxes, FTP.
Yossarian wrote:Not many franchises are selling millions and millions though, are they? An awful lot of them are only just breaking even or even losing money. Where’s the cash going to come from to invest in new and riskier propositions?
Kow wrote:Do those stupid bright engrams in Destiny count as loot boxes? They're shit. Probably.
Yossarian wrote:They do and they are. Easily ignored too.Kow wrote:Do those stupid bright engrams in Destiny count as loot boxes? They're shit. Probably.
mistercrayon wrote:Yossarian wrote:Not many franchises are selling millions and millions though, are they? An awful lot of them are only just breaking even or even losing money. Where’s the cash going to come from to invest in new and riskier propositions?
Where are the riskier propositions though.
Dante is right the pool of games from the big pubs is getting more and more conservative and the looty shit is in these games the most aggressively.
trippy wrote:I miss going to the shops and buying a game. Opening the box on the bus home, reading and sniffing the manual.
Yes, sniffing. Then arriving home, making a cup of tea, putting the game in the machine and playing it. No installing, no day one patches, no updates, no lootboxes.
What has happened to our beloved hobby, our world, our lives?
The same really. Buying an add-on or unlocking something directly is one thing, buying a chance to get it is a whole different kettle of awful. Even with the former I'd have a spending limit for each player that unlocks everything/gives you unlimited credit once you get there.nick_md wrote:How do you feel about their presence in FTP games?JonB wrote:It's a new thing to me as well. Guess I don't play those sorts of games. But it's clearly a rancid practice purely designed to get people to pay more money than they normally would for the extra bits they might want in a game. No idea why anyone would excuse/defend it.
The market has grown massively though, which offsets a lot of that. Worth a few billion dollars in the 80s, it's now 100-130 billion.Yossarian wrote:Thought I’d move this here:Yes and no. We’re all aware of the fact that budgets for games these days are huge compared to what they were 30 years ago, we’re also aware that the sticker price on new games has barely shifted in those 30 years, failing to even move with inflation. Obviously there’s a larger market now, but I’m not sure that it’s increased by enough to offset the above. Devs have got to eat.poprock wrote:Yes, because we live in a capitalist society. I get where you’re coming from, but correlation is not causation in this case. Businesses are always looking for more ways to make more profit, especially large ones and ones with shareholders.Yossarian wrote:There’s a reason why they were searching for extra revenue streams in the first place.
JonB wrote:Buying an add-on or unlocking something directly is one thing, buying a chance to get it is a whole different kettle of awful.
monkey wrote:The market has grown massively though, which offsets a lot of that. Worth a few billion dollars in the 80s, it's now 100-130 billion.Yossarian wrote:Thought I’d move this here:Yes and no. We’re all aware of the fact that budgets for games these days are huge compared to what they were 30 years ago, we’re also aware that the sticker price on new games has barely shifted in those 30 years, failing to even move with inflation. Obviously there’s a larger market now, but I’m not sure that it’s increased by enough to offset the above. Devs have got to eat.poprock wrote:Yes, because we live in a capitalist society. I get where you’re coming from, but correlation is not causation in this case. Businesses are always looking for more ways to make more profit, especially large ones and ones with shareholders.Yossarian wrote:There’s a reason why they were searching for extra revenue streams in the first place.
Yossarian wrote:Not many franchises are selling millions and millions though, are they? An awful lot of them are only just breaking even or even losing money. Where’s the cash going to come from to invest in new and riskier propositions?
JonB wrote:The same really. Buying an add-on or unlocking something directly is one thing, buying a chance to get it is a whole different kettle of awful. Even with the former I'd have a spending limit for each player that unlocks everything/gives you unlimited credit once you get there.nick_md wrote:How do you feel about their presence in FTP games?JonB wrote:It's a new thing to me as well. Guess I don't play those sorts of games. But it's clearly a rancid practice purely designed to get people to pay more money than they normally would for the extra bits they might want in a game. No idea why anyone would excuse/defend it.
Vela wrote:Yossarian wrote:Not many franchises are selling millions and millions though, are they? An awful lot of them are only just breaking even or even losing money. Where’s the cash going to come from to invest in new and riskier propositions?
Why are such risks being made in the first place? If there isn't a market for $x million games, make them smaller, with less fidelity, and with fewer staff. If a game needs to sell 5 million to be profitable, and a company can close if it only hits 3 million, then why was the project approved in the first place?
If game prices need to rise to fund developers a fair working income and employment stability (note: developers, not exhorbitant marketing departments, inflated CEO options and shareholder dividends) then let prices rise to what is needed. Selling black-boxes containing trinkets with zero value is a scam.
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