Paul the sparky wrote:I don't know what it is about game development but everything seems to start from a blank slate instead of building on the foundations of previous iterations. Different game engines mayber? I'd like to hear from people that work in the industry on this if anyone has any links.
Paul the sparky wrote:Then I can't understand why/how stuff regresses. Like, you'd start with that base and see what extra you can squeeze from the engine innit?
djchump wrote:Maps got bigger, content team didn’t scale at same rate, so density goes down.
acemuzzy wrote:Is that FC2 when it shipped, or modded to fuck on PC?
djchump wrote:Maps got bigger, content team didn’t scale at same rate, so density goes down.
Paul the sparky wrote:I wondered that too. Because the AI didn't react like that when I played, just instantly turned and shot at me, the bastards.acemuzzy wrote:Is that FC2 when it shipped, or modded to fuck on PC?
Paul the sparky wrote:I wondered that too. Because the AI didn't react like that when I played, just instantly turned and shot at me, the bastards.acemuzzy wrote:Is that FC2 when it shipped, or modded to fuck on PC?
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