Dark Soldier wrote:Quite a few peeps on Reddit have posted OR opinions of this. Doesn't work too well apparently, mainly due to the massively jarring cut scenes and slight floaty feel to movement.
CA actually retooled the entire portion of the game that they built for the OR E3 demo because what works in the game doesn't translate well to VR. Jump scares were removed in place of building a feeling of dread, and the AI of the Alien was adjusted to stop it from charging you down. It would spot you and advance in stages as if hunting you like an animal rather than rush you.LazyGunn wrote:From personal experience of other game/experiences ive known situations where youre put close to other characters your sense of space can feel very much invaded, which is why this game seems like it could be excruciating at times. Well lets see
g.man wrote:CA actually retooled the entire portion of the game that they built for the OR E3 demo because what works in the game doesn't translate well to VR. Jump scares were removed in place of building a feeling of dread, and the AI of the Alien was adjusted to stop it from charging you down. It would spot you and advance in stages as if hunting you like an animal rather than rush you.From personal experience of other game/experiences ive known situations where youre put close to other characters your sense of space can feel very much invaded, which is why this game seems like it could be excruciating at times. Well lets see
g.man wrote:Right, fuck it, I'm going back in.
Louiecat wrote:Tempted by this. But replay value once it's not scary.....?
Paul the sparky wrote:No, they're asking why he isn't in the game. No putting him in the cage etc. at the end before the escape to the shuttle.Blue Swirl wrote:One of the picture captions asks "what happens to Jonesy?" HAVE YOU NOT SEEN ALIENS.
ChopperByrne wrote:Is it just Kinect that has head tracking or does it work with the PS4 camera too? Does the PS4 version have any audio detection ability? (Not sure if it's camera also has a mic)
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