hylian_elf wrote:That's so beautiful. 2016 is such a cockatrice. How am I supposed to wait?!
It'll be more 'enter room, solve puzzle, exit room' but that suits me, ICO relied on that and turned out alright.Brooks wrote:This is all but guaranteed to be very linear, but I'd like to be wrong.
GurtTractor wrote:Looks really rather nice, deffo going to have emotional attachment in spades.
JRPC wrote:Oh god it's going to die isn it and I'm going to cry like a girl.
I mean, it looks like something I'd want to play, but it could be just these simple environmental puzzles + creature bonding. I'd hope the possibilities of boy and beast teamwork lead to some more imaginative scenarios as well.Skerret wrote:I'll decide for you: it does.
Dark Soldier wrote:Its pretty much Ico 2, which considering Ico is wonderful, holy shit.
hylian_elf wrote:Hopefully most areas are destructible and deformable so you always have to find ways around if you break the path etc. That would've been too much for PS2 to handle.
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