Tempy wrote:You're right, it is. Apologies. As you were Dante.Tempy wrote:TBH Temps, this is probably just a cantankerous perception because you're fucked off with the idiots in Court of Oryx today.Tempy wrote:Probably, y'all feel the need to point out every mistake I make with a question or something? Like the third time you've done it in a few days. It's a bit tedious.
Diluted Dante wrote:The reason I mentioned it though was to make the 'nothing new under the sun' point. Most peoples point of reference for that stuff would be WOW, but that cribbed from what came before. All games do, and I'm not sure there is much we can describe as truly revolutionary.
That's super broad then, but okay.Diluted Dante wrote:So I guess the question is has that stuff been deployed in a new context? WOW for me made it much more accessible, whilst remaining in the same vein. Destiny took that and made it accessible in another genre entirely.
Djornson wrote:chalice - this is not an argment about which is better. we are just saying they are similar. I like WoW. I like Destiny. I've played raids in both. Sue me.
Heh, overhearing people at work chat about light levels and runes and whatnot, and wandering into then out of the Destiny thread, from the outside looking in it's in the same nerdy ballpark as MMO stat-min-maxers doing their dailies etc.stonechalice wrote:...Gameplay. For those that like proper action games and not lots of stat bars and cooldowns and all that nerdy stuff lol, then Destiny is that game. ...
Which, according to the description on Wiki was essentially a computer-based D&D session, aka an evolution of something that already existed outside of videogames.djchump wrote:Diluted Dante wrote:The reason I mentioned it though was to make the 'nothing new under the sun' point. Most peoples point of reference for that stuff would be WOW, but that cribbed from what came before. All games do, and I'm not sure there is much we can describe as truly revolutionary.
DikuMUD?: https://en.wikipedia.org/wiki/Raid_(gaming)
Yes? i.e. revolutionary for videogames as a medium?Yossarian wrote:Which, according to the description on Wiki was essentially a computer-based D&D session, aka an evolution of something that already existed outside of videogames.djchump wrote:DikuMUD?: https://en.wikipedia.org/wiki/Raid_(gaming)Diluted Dante wrote:The reason I mentioned it though was to make the 'nothing new under the sun' point. Most peoples point of reference for that stuff would be WOW, but that cribbed from what came before. All games do, and I'm not sure there is much we can describe as truly revolutionary.
djchump wrote:Well, yes, and it boils down to what is the topic for the thread - games that were "revolutionary games" (i.e. revolutionary across all the whole videogame medium), or a discussion of any revolutionary aspects of games - which can then break down into topics such as "which game first invented the recharging health/shield mechanic" etc. /shrug I thought it was the former, but if people want to chat about the latter that's cool, makes no bones to me.Yossarian wrote:Pretty much everything's revolutionary within a smaller scope, Citizen Kane was revolutionary for films but did fuck all for the novel. Similarly, everything that's revolutionary has influences that can be pointed out to say it's not. This is where the whole subjectivity argument comes into play.
b0r1s wrote:The OP intent was what have we seen so far in this current gen that has been revolutionary (for me that is, as previously said, unexpected)?
djchump wrote:Heh, overhearing people at work chat about light levels and runes and whatnot, and wandering into then out of the Destiny thread, from the outside looking in it's in the same nerdy ballpark as MMO stat-min-maxers doing their dailies etc. From the outside looking in, that is. I'm sure none of us on this vidjagame forum feel like nerds.stonechalice wrote:...Gameplay. For those that like proper action games and not lots of stat bars and cooldowns and all that nerdy stuff lol, then Destiny is that game. ...
Tempy wrote:I dunno why you're disparaging one system of aesthetics and mechanics for being nerdy. You're shooting reskinned spaceorks with cutely named guns in a cod Fantasy/Sci world videogame whilst worrying about cooldown timers and nerdy stuff like progression towards raid readyness.
stonechalice wrote:Well, as far as console gaming goes, I'm still voting for destiny as the big thing, revolutionary or whatever word you wanna use, and I'm more than sure that it will be borrowed from incessantly in the years to come, just as Destiny itself has borrowed stuff from games before it. Bungie are the masters of FPS combat. To have all the RPG/MMO trappings on top of that wonderful gameplay, is to me, a revolution for console gaming, despite the fact that it's all been done before at some point. The complete package is a wonder. No game rewards me so much when I play. Even after a year.
Just to come back to this for one minute, I find this such a bizarre distinction. X isn't revolutionary because it borrowed ideas from other videogames, Y is revolutionary because it borrowed ideas from things other than videogames. Does that not seem like a slightly odd line to draw?djchump wrote:Yes? i.e. revolutionary for videogames as a medium?
Djornson wrote:I've decided. There is only one revolutionary videogame. The first one.
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