LazyGunn wrote:I'd recommend using c# - almost all tutorials, hints and tips etc for unity are written in c#. Plus JS, or unity's subset of it, feels a bit shoddy in comparison. You'll be using Unity or third party APIs so much that implementation isn't usually a massive headache so you can make the switch quite easily
Brooks wrote:I mean I guess I'd like to code a 2D fighter middleware engine/workshop thing to share for free. Like MUGEN but not total ass.
LazyGunn wrote:Plus JS, or unity's subset of it, feels a bit shoddy in comparison.
LazyGunn wrote:There is something like this available for Unity https://www.assetstore.unity3d.com/en/#!/content/13839Brooks wrote:I mean I guess I'd like to code a 2D fighter middleware engine/workshop thing to share for free. Like MUGEN but not total ass.
Brooks wrote:LazyGunn wrote:There is something like this available for Unity https://www.assetstore.unity3d.com/en/#!/content/13839Brooks wrote:I mean I guess I'd like to code a 2D fighter middleware engine/workshop thing to share for free. Like MUGEN but not total ass.
Sweet.
Can it do sprites?
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