tigersgogrrr wrote:I think I saw Goober activate something like that when he was the traitor?
FranticPea wrote:I was also thinking that this game reminds me a little of Spy vs Spy with the traps, and the traitors should be able to saw holes in the ice for survivors to fall into and slowly freeze until somebody pulls them out.
FranticPea wrote:tigersgogrrr wrote:I think I saw Goober activate something like that when he was the traitor?
Aha.
GooberTheHat wrote:FranticPea wrote:tigersgogrrr wrote:I think I saw Goober activate something like that when he was the traitor?
Aha.
Yeah, the metal railed looking short cuts through the ice can be closed by the traitors, so you can block off routes and create choke points.
FranticPea wrote:GooberTheHat wrote:FranticPea wrote:tigersgogrrr wrote:I think I saw Goober activate something like that when he was the traitor?
Aha.
Yeah, the metal railed looking short cuts through the ice can be closed by the traitors, so you can block off routes and create choke points.
Ahhh. So all of those can be tampered with?
I still feel like there's more to discover in this and I've already played 12 hours of it.
FranticPea wrote:I've never even crafted one, is it just one more slot then?
How do you do that?Paul the sparky wrote:Yeah, I poison the boxes and tunnels. Fuck them filthy traitors!
tigersgogrrr wrote:I'll be on about half 9.
tigersgogrrr wrote:How do you do that?Paul the sparky wrote:Yeah, I poison the boxes and tunnels. Fuck them filthy traitors!
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