poprock wrote:Does the massmarket give a toss about any of this? Are we, as nerds who read gaming industry news, a minority who statistically don’t matter? (I don’t know the answer to that, btw. Just pondering.)regmcfly wrote:Does enough of the audience go "fuck MS and GP" that they deliberately stay away …
Syph79 wrote:The problem with that Nathan Brown quote is that, whether or not the Devs are a rounding error to a business the size of Microsoft, it's misunderstanding that Microsoft has divisions and if a division is perceived to be failing it is chopped off mercilessly. I'm sure we can all list products and services that Microsoft have dropped quickly after not living up to financial expectations. The second problem is how you define failing, because by all stated in-house metrics HiFi Rush was considered a success. So by that logic it's the bigger metrics that are at play, which are ultimately not in the hands of the acquired developers - the growth of Game Pass and/or the Xbox brand itself.
monkey wrote:Just back to this, I don't think the small size of the businesses as a reason why MS wouldn't get rid of them. Imagine how many small devs they'd be carrying round after decades of acquisitions if they didn't chop off the small bits that aren't adding anything. That their contributions to the business are a rounding error is an argument (from their POV) to getting rid rather than keeping them.
poprock wrote:All investment is gambling though, really.
Diluted Dante wrote:What does not adding anything mean though? HiFi Rush was according to Microsoft " a break out hit for us and our players in all key measurements and expectations" It won a BAFTA, a Game Awards and GDC Award. That certainly seems like it's adding something.monkey wrote:Just back to this, I don't think the small size of the businesses as a reason why MS wouldn't get rid of them. Imagine how many small devs they'd be carrying round after decades of acquisitions if they didn't chop off the small bits that aren't adding anything. That their contributions to the business are a rounding error is an argument (from their POV) to getting rid rather than keeping them.
poprock wrote:All investment is gambling though, really.
Yeah played about 5 hours, not sure it's going to be very long but great fun. You might want to look at changing the control layout, I found "modern" much easier to useWookienopants wrote:Just bought Crow Country for Xbox. It's great! Proper old school PS1 style horror game set in a creepy abandoned theme park. Used my MS rewards points too. Win
afgavinstan wrote:admission from EA they cook pack weight and can adjust on the fly whenever they want.
DrewMerson wrote:putting paper cuts in your bell end
afgavinstan wrote:
This game is supposed to be an esport, right? Billions in revenue, right? Look at the Helldivers II steam/psn link outrage this week. Coverage, outrage, then a backtrack. Over an account link. Fucking crickets here.
afgavinstan wrote:Sorry. Maybe yesterday's real football is playing on me
tigersgogrrr wrote:FIFA peaked in 1998.
afgavinstan wrote:Okay so people will keep throwing money at it, just like cod will still sell, Fortnite will still sell battle passes, etc but at least those games, when they fuck up, are called out and buoyed by a press willing to cover it and personalities willing to call it out. Here it's just NEW STORE PACKS X 100 (HD) OMG CRAZY!!.mp4
regmcfly wrote:I don't think they do tbh? I suppose, and this is where the game is different, I think those other games broadly read the room better.afgavinstan wrote:Okay so people will keep throwing money at it, just like cod will still sell, Fortnite will still sell battle passes, etc but at least those games, when they fuck up, are called out and buoyed by a press willing to cover it and personalities willing to call it out. Here it's just NEW STORE PACKS X 100 (HD) OMG CRAZY!!.mp4
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