Nina wrote:Finished Breath of the Wild. I'm at a loss now, had such a good time with that game and now it's done. 140 hours of fun and views. I've still missed things, haven't fought all of the different enemy types or played with different armour sets.
Such a great game, think it's time to dig up the list your 100 games thread.
Bollockoff wrote:Oh god I'm getting the Switch shakes again.
Tempy wrote:Tentacle Voting
Moot_Geeza wrote:Aareo - PS4 Frequency meets Rez - rarely great, but a solid effort buoyed by bangin' bass heavy tunes that, when the game nails its pitch, really enhance the not-particularly-good gameplay. In all honesty, if this looked and sounded shit, two things it most certainly does not, it would be a poor game, but it doesn't so oddly enough I'm recommending it quite highly. I paid a fiver on PSN, and if you can grab it at that price (ends Aug 16th) you're laughing. Well worth a punt for anyone who plays with headphones, was a perfect match for the Sony Golds. Of its main gameplay parts, the shooting, although fine for the most part (if unremarkable), isn't as good as the rail matching. The latter is controlled by flicks and circular motions of the stick, and actually works very well as it's often married with the punchiest sections of the music track. The irritating homing missiles made me consider marking it down a touch, but I would've had fun with this at twice the price, so [7]
JonB wrote:Yakuza 0
Finished the story and did some of the optional stuff - but only 43% completion.
I've not played any Yakuza games before, so all of this was new to me. I quite liked this in the end after not liking it at all to begin with. It took a while to get over the crapness of the character models and animation, and the over long cutscenes.
The good stuff once it gets going is the characterisation of the leads (although Majima wins by miles - almost everything about his sections is better), the OTTness of the fighting, the sheer number of different mini-games, and the silliness, which makes for some properly funny goings on. The contrast between the main story that plays it completely straight and all the daft side quests and mini-games is a winning formula.
But still, the actual gameplay is a bit thin. Dull fetch quests. Side quests that involve making a couple of fairly inconsequential decisions, or another short and pointless fight. Mini-games that are worth trying once but aren't really worth sticking with. And the combat never really clicked. I had greater success doing little more than hitting the main buttons a lot than when I actually tried to get good at it. Even in the finale I was still basically button mashing and didn't have any problems getting through it. The camera is also pretty bad. It offers more catharsis than challenge (bad guy does something awful then you really beat the crap out of him), but that's not really enough when it's the meat of the game.
Anyway, it's certainly different and worth experiencing, and we had some good times, but I doubt I'll be playing more Yakuza games in the future.
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