Childintime wrote:Bloodborne is the most punishing early doors. But the difficulty flattens after learning parry.
ChopperByrne wrote:Childintime wrote:Bloodborne is the most punishing early doors. But the difficulty flattens after learning parry.
There's a parry?
Thought this game had no shields?
mannaboy wrote:Finding it hard to parry in this compared to DS1, everyone is so fast. Two handing stances are super cool though.
JonB wrote:It's a shame some of it's so cheap. Enemies that wind up attacks then pause for a second too long to throw you off your timing. Attacks that track you even after they've been released. Two combos that are the same, except one adds an extra attack at the end. It's not that it's overly difficult. Just that you have to learn attack patterns rather than respond naturally to visual cues.
Liveinadive wrote:A bit suspicious of how this is going to be a worthwhile product for the PC and still run on Switch.
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