Andy wrote:Stopharage wrote:I think that's a bit unfair but totally understand the perspective; the gameplay was poor, but the stories invariably weren't.
I know a lot of people share this opinion. But when people talk about the story-telling in their games, it’s one of those situstions where I feel like a lot of people are drinking a fucktonne of kool aid. I don’t see it. At all.
I remember listening to the Cane & Rinse folk wittering on about The Wolf Among Us, and describing the most laughably on-the-nose tripe as though it was special. I bought Guardians of the Galaxy, and I haven’t been back, after they sucked the fun out of it. Game of Thrones was insufferably poor. The Walking Dead transparent. They drained the life and soul out of other people’s IPs with dismaying consistency.
I’m really, really sorry for the individuals concerned. I’d be fucked for the rest of my life if that happened to me, and I imagine it’s orders of magnitude worse in the US.
But, on an utterly selfish, pathetically shallow level, I’m glad there won’t be any more of their shite on PS+.
This, think B has been pretty lucky so far with both GG and RAD. Hasn't really done any crazy overtime. Maybe a couple of Saturdays total in 10 years, sometimes staying a bit later in the evening but we've had dinner together almost every night. People he has worked with have always been understanding when there were unexpected off days needed or whatever.nick_md wrote:Depends where you work, like every industry no doubt.
It looks like you're new here. If you want to get involved, click one of these buttons!