If they're MS sources, they're likely to be talking up the prospects. Because a flat "No it's not happening." doesn't reflect too well on their strategy. You can't tell. They might be a few percentage points away from each other on who gets the cut of what money and neither wants to budge at this stage. Or it might be Nintendo saying fuck that noise completely.Yossarian wrote:Seen it. The near term thing gives some wiggle room at least.
monkey wrote:If they're MS sources, they're likely to be talking up the prospects. Because a flat "No it's not happening." doesn't reflect too well on their strategy. You can't tell. They might be a few percentage points away from each other on who gets the cut of what money and neither wants to budge at this stage. Or it might be Nintendo saying fuck that noise completely.Yossarian wrote:Seen it. The near term thing gives some wiggle room at least.
So early reports suggest this is utter garbage. I'm supposed to be reviewing it, but they haven't sent out any review codes. I really hope they do, though, it's got to be fun to review something really terrible.JonB wrote:There's also Left Alive out today. A 3rd person stealth/shooter thing set in the Front Mission universe. But I have a feeling it's going to be a bit crap.
If he’s working for Nintendo, surely there’s no difference? And surely someone should telling him to go home ?LivDiv wrote:Yeah, big difference between a top bod/freelancer choosing his hours and staff having hours put on them.
Nintendo Japan released some stats last week and the average working day of their employees is 7.5 hours. Obviously we can only take their word for it but I've yet to hear anything negative about working for Nintendo and it was hidden in a job vacancy not a press release.
https://twitter.com/ZhugeEX/status/1101295387128811522/photo/1
Where I work, if you’re contracted to do the companies work, the company are responsible for youregmcfly wrote:Game was made in Sora production, not in house at Nintendo . He runs Sora, Nintendo contract him
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