You're such a lovely sort. Always have been.Gonzo wrote:I love that Chattinshit bloke's posting style.
Little Franklin wrote:I definitely preferred ME3 to 2. ME2 just felt like treading water between the mystery of 1 and the epic battle of 3. And the recruit mission + loyalty mission thing for each character made it feel very formulaic, 3 had a much more organic, realistic feel to it's narrative.
Tempy wrote:Perfect, in my opinion.
How do you get no losses? Was it determined just by if you'd done their loyalty mission?Bollockoff wrote:Suicide mission was a copout though in giving you the option to come out with no losses.Tempy wrote:Perfect, in my opinion.
This was my biggest problem with the ending, not being able question the quite bewildering ideas you had suddenly been introduced to.Bollockoff wrote:I would have very much liked a "Fuck you and fuck your arbitrary choices" decision. Thinking of the renegade sheps. It was a mistake to not allow the player more choices to argue with the kid.
Still not tempted to watch I'm afraid, I might read some synopses though.Tempy wrote:I posted about BSG on the last page, if you missed it.
Do all loyalty missions. Make all upgrades to the ship. Choose the right characters at the right moments during the final mission.ChattinWithChet wrote:How do you get no losses? Was it determined just by if you'd done their loyalty mission?Bollockoff wrote:Suicide mission was a copout though in giving you the option to come out with no losses.Tempy wrote:Perfect, in my opinion.
Ah, Zaeed was the only guy I hadn't done the mission for, explaining his death. It is a bit cheap to be able to not have any deaths for sure.monkey wrote:Do all loyalty missions. Make all upgrades to the ship. Choose the right characters at the right moments during the final mission.ChattinWithChet wrote:How do you get no losses? Was it determined just by if you'd done their loyalty mission?Bollockoff wrote:Suicide mission was a copout though in giving you the option to come out with no losses.Tempy wrote:Perfect, in my opinion.
I think it only did that when they didn't have anything new to say though.ChattinWithChet wrote:Did not like not being able to enter into a conversation thing with every character this time.
I can kind of see that, but I think the idea was that you were going through the 2001 moment of realisation jazz. The beaming up had that feeling. The character was gaining a deeper awareness of reality and all that.This was the biggest problem with the ending for my money, not being able question the quite bewildering ideas you had suddenly been introduced to.
I thought we were coo day lah.Gonzo wrote:jeez, I'm shitting on a legendoftheforum. Sorry bugul! I hate that ending...
ChattinWithChet wrote:The beaming up had that feeling. The character was gaining a deeper awareness of reality and all that.
Maybe I just noticed it more, but it felt like that only happened in 2 when it wasn't a main character or you had already done the conversation tree. I noticed far fewer proper conversations this time around.Little Franklin wrote:I think it only did that when they didn't have anything new to say though.ChattinWithChet wrote:Did not like not being able to enter into a conversation thing with every character this time.
It definitely could have been, but he was not really in a position to argue anyway, he was basically dead, and the Crucible did seem to have something behind it. So I can kind of see his being near to death and being told all of this stuff, and being aware of how close the Protheans were to solving such and such, that he would think the guy was giving him the straight dope. I don't think the dream sequences really worked, but I think that they were suggesting that what Shepherd would decide would come from somewhere other than the area which weighs up whether to ball Miranda or Jacob.Fair play. But i'd expect the hero Shep that he is to at least have a slight suspicion the whole thing could be an illusion or a obfuscation of some sort.
He's gotten roaringly drunk on some of the hardest liquers in the galaxy so he'd have the knowhow
Yah fair dos.Bollockoff wrote:It becomes more of an annoyance then if you're one of the players that ended up actually bringing peace to both sides of the Geth/Quarian conflict and Shep just accepts the blue bellends logic at the end.
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