that's all you needed to say.google wrote:It really is very good.
Moot_Geeza wrote:I managed to get my girlfriend to play Heavy Rain, so something similar and potentially better sounds like a good idea. I think I'll grab it as she appears to have lost interest in Rayman.
i'm quite similar to the rest of the world...google wrote:Also, once completed, you're shown a run down of the choices you made in comparison to the rest of the world. It's pretty fun to see how different/similar you are.
Paul_the_sparky wrote:I liked the demo, not for the very limited gameplay, but for the way you influence the story with your decisions. How many decisions did you have to make then Google? I did notice the smoke and mirrors in the Mass Effect style dialogue options it gives you. When the girl first calls you on the radio, it gives you the options of ask her where she is, or ask her if she's safe. Her answer is 'I'm in the treehouse because it's safe up here.' I'll probably end up getting it, but when they're all available, and hopefully cheaper.
what podcasts do you listen to? Â personally: i enjoy rebel fm, gamers with jobs, and weekend confirmed (in that order).google wrote:As I said, I felt Heavy Rain was a complete mess from start to finish. This felt so much tighter, which I'm sure had something to do with the clear and defined vision the writers had (who, by the way, are part of the idle thumbs podcast).
see, i hated the demo of heavy rain as i thought it was a turgidly slow mess.  it wasn't until the game started getting some serious coverage on a few podcasts (of which i think idle thumbs was one), that i thought about giving it another chance.  having played the game to completion, i would like to state that i honestly would like to reassess my initial evaluation, and think that it is a really bold (yet expensive) experiment in the field of gaming narrative.daviedigi wrote:dean is that podcst available anywere except itunes? wouldn't mind a new podcast for my journeys. the thing about heavy rain were that it started so slowly and got you invested in its charecters first and made you responsible for some choices but forced responsibility for its own choices too. when ethans kid dies at the start ...well i felt really guilty. my girlfriend also had the same feelings....i dont think we will get the same investment from this if your following me! it is a really excellent game though 'the walking dead' and deserves at least a play thru from everyone.
Four or five per episode sounds great from a players point of view, but it must be a fucking nightmare to write all of the possible storylines for the last episode. I'd assume there's going to be an ending where you save the most survivors possible, an ending for the least, and everything in between.google wrote:I only played the game once the full way through (and I doubt I'll be going back to it until I've got all the chapters) but there are a few pretty key decisions that you make throughout that have a direct influence over how the other survivors view and talk with you. I would say there are four of five major decisions throughout the first episode. Outside of that there are dozens of little conversation answers/questions that also have a direct reaction to the way characters react to you. So if you piss one of the characters off at the beginning of the game, they may or may not be there to help you when a Zombie jumps out of the bathtub.
daviedigi wrote:dean is that podcst available anywere except itunes?
I think I'm just bitter about the game as a whole. It fucked up so many times that by the end I just didnt have a care about anything to do with the characters. Maybe If I played without the expectation again I would enjoy it more?the thing about heavy rain were that it started so slowly and got you invested in its charecters first and made you responsible for some choices but forced responsibility for its own choices too.when ethans kid dies at the start ...well i felt really guilty.
Paul_the_sparky wrote:I'd assume there's going to be an ending where you save the most survivors possible, an ending for the least, and everything in between.
Prankster101 wrote:you played farenheit by any chance?
that's as far as i got...  once the scene ended, and the woman cop(?) arrived, i kind of lost interest.  compared to the white-knuckle tension which the first scene/chapter created, the csi scene felt like a bit of an anti-climax.google wrote:Yeah. I feel the exact same way about Fahrenheit as I do about Heavy Rain. The opening to Fahrenheit is absolutely amazing. The scene in the diner with so many options on how to escape/talk/run away was incredible. It's such a shame it turned to shit after that.Prankster101 wrote:you played farenheit by any chance?
Prankster101 wrote:too many games and other distractions to be getting on with...
Mod74 wrote:As a point of order, Gary Whitta is co script editing the whole thing and writing episode 4. Anyway, carry on.
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