Skerret wrote:night minge on that.
Skerret wrote:Tell us about it. I've been thinking lately about putting some stuff together in UE4, a Nicolas Moulin-esque barren, brutalist concrete maze with a blood-curdling game of hide n' seek at the core. Gonna be minimalist but atmospheric, go to town on the lighting and rip off Alex Roman in the process.
Shalebridge is excellent. PT did so many things right though is obviously limited. Dead Space did big budget body horror extremely well and had enough scares to sate me.Bollockoff wrote:I thought this was set in the UK? Another smack against that terrible voice acting. What is everyone's pinnacle for gaming horror design btw? I'm replaying the Shalebridge Cradle and I'm amazed how effective the sound design is at creeping me the fuck out despite the 2004 graphics.
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