Vela wrote:So now I found some dude living inside a tunnel lined with teeth and that hornet character is zipping around ahead of me. This green area is gorgeous.
Vela wrote:It's amazing to see a metroidvania style where the world's are so different from another yet completely organic. I've been through cold and damp, lush and green and a bit spiky, and now into a mushroom spore filled area.
It reminds me a little of the Giana Sisters remake in parts, and Steamworld Dig 2 in others but it is not at all like them overall.
If think once I got the map sorted and found out how it works with geos makes me more comfortable exploring for longer stretches without benches.
One question: are their badges or pins you can place manually on the map or are they automatic for everything? I'm finding lots of hidden areas that look like a wall jump or double jump or long fly are needed.
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