Moot_Geeza wrote:Froggy's Battle looks fun. I much prefer mini roguelikes to the full fat whoppers.
Moot_Geeza wrote:If Nuts is the squirrel walking sim thing I've nearly pulled the trigger on that half a dozen times.
Moot_Geeza wrote:Nice. Do this one next pls: I can't remember much about it but I'm pretty sure I had to bite my own tongue off for an honourable death while clinging onto the side of a cliff at one point.
Moot_Geeza wrote:173. The Adventures of Chris - Switch (3-4hrs) I'm used to playing indies without many Metacritic reviews to go by. This one is a rarity though, as one of the not many write-ups out there was provided by a forumite, who then recommended it to me on here. Our Reggie review here. The price was eventually right a few months ago, and now here I am. With all due respect to opinions I absolutely loathed it, to the point where it's probably in contention for my least favourite platforming experience in years. I'm nodding hard at all the shortcomings reg highlights in his review, but shaking my head in disagreement at just about all the positives mentioned (although I'll concede that the music bops at times). I made the mistake of checking a YouTube 'full game' video before going in, which suggested the game was only 90minutes long. I failed to realise that this was part 1 of 3 though. If it hadn't been recommended I would've binned it very early on. By the halfway point I'd dropped the difficulty all the way down to invincible baby mode, and some of the screens were still annoying. A few years ago I went in on Horace in one of these threads, settling on a [5] because despite the wonderful story segments and delicious sense of humour the actual playable sections felt depressingly flimsy and basic. This reminds me of Horace, albeit with cutscenes that are even worse than the gameplay (unless relentless jokes about the titular character being a greedy chubster float your boat). It all feels like a cobbled together Amiga game - y'know, the dreaded Europlatformer vibe - and I did not like it one bit. The deflating mechanic threatens to be interesting once or twice, but otherwise this is a turd. Still, the rec is appreciated as I can definitely see why someone might think I'd like this on paper - it's retro leaning, relatively short and pretty straightforward. It just pays like arse, looks even worse and doesn't do anything well. Thanks @regmcfly [3].
Minnesänger wrote:@moot
Currently playing this Foot-to-ball simulator (https://www.rockpapershotgun.com/football-tactics-glory-review) and it’s actually really good.
First impressions weren’t great, but it unfolds into the closest thing to classic PS1/2 era master league that I’ve ever played - all in a turn-based “Football Manager meets XCOM” fashion.
No time to put a review up yet, but this is a proper good’un.
Paul the sparky wrote:I just can't get past 6 at the back being a legit formation that the AI use against you.
Diluted Dante wrote:Paul the sparky wrote:I just can't get past 6 at the back being a legit formation that the AI use against you.
How does that even work?
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