GroverCleveland wrote:A once proud institution reduced to a populist muddle. Â Buffoons now hold the mantle of power, courting the plebs; a travesty. Â I'm quite sure you all know how this farce might have been avoided.
By the looks of it, the person providing the link to the interview is Pranky himself.XTC_NRG_4_DARKRAVER wrote:I saw Prankster101 being quoted on another forum as a 'source'. True bill. http://shmups.system11.org/viewtopic.php?f=1&t=32754&start=930
No fool that man.PLEASE DO NOT QUOTE PRANKSTER 101.
adkm1979 wrote:When you click on a review, it doesn't tell you which platform the game is on (unless it's exclusive, and you'll see the tag at the bottom of each page), when it comes/came out, hw much it's likely to cost, who developed it, or who published it. Â Is it wrong for me to expect to see that basic information next to a review? Â Was it missing in the last version of the website?
Choke wrote:Their response (and scores) to the two Borderlands games appear wildly inconsistent despite repeatedly stating that there's not much difference between them. It suggests that all the forum-love the first game received has caused them to reassess the game. What will they do without us?
What we got wrong: The game's slight missions and simplistic gunplay delivered gameplay in a snack form that could certainly become sickly taken in isolation. But Gearbox's bare-bones design was a deliberate, and masterful, decision that allowed the spirit of adventure and discovery to breathe in its ordinance-filled wild frontier, and the player to prioritise their own order of business. Commit to grinding or simply completing mission after mission and you'll rapidly induce fatigue, but look closer and you'll find the spirit of Diablo and Spelunky residing below Borderlands’ apparently facile surface.
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