retroking1981 wrote:Few retro games I have played recently: F1: ROC (SNES) Early SNES F1 game that I’ve always had a bit of a soft spot for. The Nigel Mansell and Ayton Senna games were the big hitters of the day, but this is my personal pick for best 16-Bit F1 game. It’s not a genre I’m massively into, realistic racers are not my thing, so it’s no real surprise that my brief interest started and ended in this era. The upgrade system is extremely simplistic but quite rewarding, so much so I found myself continuing after my first season to fully max out my car. By the time I did I was over halfway through the season so ended up completing it a second time. It’s not a difficult game, despite only winning 5 out of the 16 races in my first season I won the championship due to the CPU racers mixing up their positions enough for the points to be distributed evenly. In the second season I won 11 races, once the car was maxed out it was almost impossible not to win. Weather is literally 90% sunny with the odd race in the rain just to make use of those special tyres. Pit stops are fundamentally pointless, all they do is repair any damage to your car which you otherwise have to pay for out of your winnings. Thing is you will finish at least one position lower by using them and the loss in earnings outweighs the cost of any repairs. The mode 7 effect conveys a good sense of speed, but it’s not much of a looker. It’s all a bit plain and basic with tiny cars when compared to the size of the track, F-Zero looks much better and that released a year earlier. It’s a fun simple play, and whilst not the best racer from the era, I’ve always thought it’s one of the more underrated. 3/5 My reviews
retroking1981 wrote:Tiny Toon Adventures: Buster Bursts Loose! (SNES) Completed the MD counterpart to this a few months back and this version is pretty much exactly how I remembered it. It’s a much more visually pleasing game than the MD one, and captures the spirit of the show much better. It definitely feels like this was the lead title and the MD one was a bit of a run-of-the-mill cash in. This game excels in that respect, each level has its own gimmick and no two really feel alike, but therein lies this games main issue. You will more than likely die and run out of lives before you figure out what you have to do, it just feels like your first attempt at every new idea the game throws at you is doomed to fail in cheap deaths. Once it clicks it becomes very easy, but unfortunately not with a sense of achievement. Like I said in my MD review, that game plays it safe and is a decent if underwhelming platformer. This game is much more interesting and polished, it aims higher but doesn’t quite hit the mark, because of that it just edges it in a head-to-head for me, but at the end of the day they’re both just ok. 3/5 My reviews
davyK wrote:The only run and guns I have ever liked have been Contra and Metal Slug.
It looks like you're new here. If you want to get involved, click one of these buttons!