fullspectrum wrote:How much animal skinning is there? Has become an annoying trait of recent triple As.
Chief wrote:90% of this game is pure Uncharted clone (which isn't a bad thing)
But Uncharted isn't a Tomb Raider clone. The gameplay was very different, more of a cover shooter with climbing mechanics, whereas TR was blind shooting that broke up long stretches of puzzle solving and exploration.Tempy wrote:Surely if you want be reductive in your definitions of what a game is like then you need to at least understand that Uncharted is a derivation of the later Tomb Raider games anyway and that this kind 'clone' speak I'd ultimately very unhelpful.
Chief wrote:Sure, Uncharted's premise was similar, but that's like saying Tomb Raider was an Indiana Jones clone because its premise is similar.
Smang wrote:so what defines a classic TR adventure?
Thanks for posting that Escape. Underworld must be one of the only TR's I've not played, but that looked so magnificent I actually ended up watching that guy's playthrough all the way to the end of the game. Looks rather like a lost masterpiece. I thought they'd given up making them that good years ago.Escape wrote:A tranquil, presentimental pace. Serpentine scaling of structures within faraway worlds of wonder. Incidental music of the highest calibre.Smang wrote:so what defines a classic TR adventure?
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