pantyfire wrote:Tempy wrote:The gameplay hook is that it's a difficult but compelling roguelike. The combat twist lies in the fact that attacks deal health and sanity damage. Sanity damage can cause people to be scarred with ailments which usually add negatives such as a propensity to steal items, harm others, or be afraid of certain enemy types, as well as other things.
You grab a party and go into a dungeon, which you have to explore. As you push further, the light goes out. As the light goes out you suffer more damage, take sanity damage over time, but your chance for critical damage increases. You also need to pack curatives, food, and sometimes camping equipment. Finishing a dungeon increases your levels and nets you loot that lets you upgrade your settlement so you can foray further.
Your crew toe the line between indispensable and collateral to your ultimate goal, as you may mismanage them into a position where they're so afflicted with problems that you may as well suicide them, or they are so high levelled that they won't partake in the quests you're currently doing.
Combat is class based, with your crew all doing different things that are largely based on the positions that you put them in. Lots of status effect stacking, manipulating your positions and the enemy positions with abilities, and doing your best to turn stacked numbers in your favour.
Essentially it's 2D XCOM style roguelike, but with a sanity mechanic woven through it. I don't know where the Match Three thing was coming from.
Thanks.
I did say it looks like those match 3 [crawlers] minus the match 3 aspect.
You set a party of different aspected and coloured allies, healer brawler, ranged etc... then you go into the dungeon, you meet a screen of foes. Select the one you are strong against to attack and then match gems on the board, that determines the attack strength. Then the foes have their turn to attack you, repeat...
So not too dissimilar by the looks of it but just without the match 3 gems type of thing was what I was getting at.
Tempy wrote:Also for non-DD folk, Data Wing is supposed to be ace (my phone doesn't support it)
I haven't played many of theirs but Beat Sneak Bandit is the best iOS game ever made.hylian_elf wrote:Simogo games are 99p for limited time only. Go get them all!!!
Andy wrote:“In-app purchases” I’m out.
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