One of the things that has stayed with me from the game was quiet surprising.
Spoiler:
It was the part where Henry is on the tower at night and things get a bit flirty with Delilah. It really gave a sense of excitement. Henry was alone in the middle of nowhere with a marriage gone to the rocks because of serious illness and this mysterious woman start getting intimate. It was a very effective I thought. It created feelings of guilt and excitement etc and probably exactly what Henry was looking for.
Just finished this - did it in a single sitting - I'd heard a few people on podcasts who were a bit lukewarm on the ending but I thought it was brilliant. Loved it.
Walking around in the Firewatch tower is pretty cool. They've been kind enough to let you pick stuff up and generally mess about. You can even peek outside.
Enjoying this. Surprisingly moving opening. It does stagger a lot on PS4. Not enough to stop me playing but does jar with and otherwise great experience. Also a bit shit that you can put your books back on your shelf but not the pic of your wife on your desk.
Wonderful news! Was planning on replaying this gem sometime soon but I'll definitely hold out for the audio tour. An eventual free roam mode with a full day/night cycle will be the icing on the cake.
Walking simulators and VR should go together so well but even moving to the pad over mouse and keyboard, much better, still jars. Makes me think on ideas based on staying in one room, somehow
I have no idea about game design or development but I've thought or quite awhile some form of Rear Window pastiche/rip off is perfect for VR? Gets rid of the motion problems if you're stuck in one room with a couple of broken legs, a pair of binoculars and some mysteries to solve about the shit going on across the street.
Just finished this. Pretty underwhelmed all in all, had built it up to be something better. Liked the premise and gradual declined but yup the last part didn't work for me really. A shame .
And the PS4 version was shonky even more. (And I didn't even think it looked that great.)
(So maybe I'm just turning into a miserable git...)
From what I remember of how I felt it was a logical end to someone building up their own paranoia over circumstances and creating their own narrative only to find it was a more realistic conclusion.
I really like the ending too, it's a hollow let down for the main character, because that's the reality of his life. There is no way to escape from his responsibilities.