Started playing this on Bone, for the first time since EA on PC. And it's still grand, eh? Can't really remember the mechanics but had a chunk of cells in my hand, but then got kicked back to the title screen cos of some MS account bollocks and daren't continue without being properly logged back in (which still ain't working), and now don't know if I'll have lost all my progress aaagh
Gah getting sent back to the beginning on death is tedious. I guess I need to git gud at racing through the earlier bits. Died at the Timekeeper this time, with him down to a slither, sigh.
Am I right that:
Spoiler:
mutations get reset (and capped at three per run)? starting weapons reset but I can use cells to maybe randomise some better stuff? some cell buying stuff is permanent (e.g. LB health shizzle), but most isn't?? And the only other stuff is permanent jazz unlocked through game progress, such as ivy, teleport stones, ?)
There comes a point where you get served up a gorgeous selection of weapons and perks and you feel just wonderful. You’ll get further than ever on this run and it’ll open more for you to keep you going but the thing that keeps you coming back from bad run after bad run is just how good it all feels when everything clicks together. The whole game is built on that simple promise of repeating that initial reward and how good you feel when you can lord it up even if it’s only for a few moments.
You build up the probability of getting good weapons. Then you can just steamroller through the levels to get where you want. I found that I never got tired of thumping stuff along the way anyway.
Not had a major breakthrough, but have started rushing through stuff a bit more, which I guess helps? Getting to the timed door things quite often, so an extra roll of the dice at that point, and building towards my third potion thingy which will help too. But not got past the clock dude yet .
Had one go with some broadsword VI++ or some nonsense, but fucked it on the first boss, epic fail. Doubt I'll see that again for a while :cry:
Couple of questions:
Spoiler:
There's now a big door outside the start area, but knocking it doesn't do anything. Am I doing it wrong?
(And quite often other doors do nothing too... the only time something happened was with a prisoner leading me towards the teleport rune?)
And another time there was a dead merchant (?) lady just before the door at the end of the first world I think? Saying "ooh this was recent" (i.e. just killed). But then nothing different seemed to happen after. Was that hitting at stuff I might have got to later that run if I hadn't died??
I guess I just keep ploughing on and gitting gudder? Any tips on where to rush and where to not rush, or build advice, or boss tips?? Or basically just feel it out as I go?
I think it really depends how you feeling and what you have unlocked and what you get first up.
If you like your opening weapons, and manage to nab equipment/grenade early while rushing you can be in a good spot.
As ever with these things there's a balance between trawling first level and finding everything to go into next area fully decked out vs trying to get to second area or third, and surviving with more money etc and getting better gear then.
Also, how are you spending upgrade points? It really is about specialising there, for the most part.
If you have bows etc, hammer purple upgrades.
If you bash stuff, hammer red.
Personally, I'm not mister leet gamer with the great reaction times, so I've always been big on purple stuff.
Bows and turrets etc let you do a lot of stuff from a distance.
I'm pretty melee heavy, so mainly red upgrades. Broadsword is part green too, so a bit of that, and a smidge of purple if it gives a generous hp boost & I have a decent something by then (even if I rarely use it)
All about the combo mutation, and similar things...
But I'm rarely buying things, as the good shit is generally too expensive. I'm only keeping 6k though death, so another of those upgrades might help I guess...
I'm going to say A. It's not technically correct but it's probably correct for 99% of people. Myself included.
I'll spoiler this just in case:
Spoiler:
when you beat the hotk you get what is called a boss cell. This is basically a modifier that makes the game a lot harder. There is a final area and boss encounter after the hotk that only opens up with 5 boss cells active. I'm stuck at finishing it with 4 cells active but I doubt I'll ever manage it as its really, really hard.
I am back into this in a major way (so much so that is now challenging for ‘all-time favourite’ status).
I have finished on 1BC and am looking for advice on tactics to take on 2BC. I normally run Tactics, take it slowly, explore everywhere/kill everything. Everything could be going well in the opening biomes and then it goes south, quickly.