Moot_Geeza wrote:A proper Sega collection like this would be incredible. Up to and including Model 3 releases. Add some sort of filter to fuzz out the lost licence stuff, wotevs. Hopefully the Atari collection does well and someone decides to make it so.
Wariospeedwagon wrote:I'm still pretty dirty Virtua Racer apparently didn't do real business on the Switch - was really hoping we'd get budget remakes of the bulk of there arcade games after that, but nope!
Classic_Moot wrote:I only played the first game late last year, which I'd been deliberately avoiding for ages. I did the first one on Vita, but I'm glad I caved in and bought this on Switch as I took my time with it at home, instead of racing through in 28 minute bursts (my commute). End game clock said 8hrs+, which is roughly double the time I spent with Dig. I'm probably done, but you never know. They've done away with the procedurally generated stuff, which makes for a tighter quest but also loses a smidge of something. This is a superior game, but only just, and I'd still recommend the first to anyone who may have started with this. It's also far easier than the original - I died less, losing less money en route to the credits and rarely had to break a sweat during a nail-biting ascent to cash my stash. Mining isn't such a risky business in this, and you're never too far from a warp. The plentiful secrets are handled better though, and the new perks/Metroidy abilities are all welcome. The music is memorable too. I'm reluctant to give it a [9], because I don't think it is, quite, but I'm still placing it higher than a couple of 9's on my GotY list as I just loved playing it. I'm gutted it's finished and wish the mine went on for an extra few miles. [8]
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