Liveinadive wrote:Sonic and Knuckles-Sonic 3:Getting all the emeralds, completing both games then fighting metal sonic.
TheDJR wrote:Chrono Cross Swapping bodies with Lynx, it was like the JRPG version of Face/Off and completely unexpected.
Facewon wrote:SotC: I think my most memorable moments from this game were finding the areas that felt soooo isolated and huge. The desert in particular. Discovering the little canyon with the bull in it. Some of the plains in the lower section. Lovely game.
ZMM wrote:Would often end up with FAT BOY! hiding in the toilet area clutching the Golden Gun with his stubby, chubby fingers, fighting a constant barrage of people barging in and trying to mine his ass. Was hilarious.
The opening of FFVII will always stick out for me, in a time where anything vaguely cinematic in a game was still amazing. The way it went from cutscene to action, like the train pulling into the station at the start, and then that shot where the camera pans out from Aeris all the way up through the city and into the clouds and then the title appears. Loads of game have done it since, but then it was so cutting edge.Tempy wrote:After last night I'm going to say the descent into the Northern Crater probably deserves a mention as one of the best finales to a game. It's a great mix of atmosphere, music, tough combat and a great climax to your 40 hour odd long chase of Sephiroth. FFVII might be too fondly remembered by a large portion of people but the last area was magic, for a 13 year old kid the bizarre and trippy backgrounds were really memorable.
Trial Mountain, it is indeed lovely and made even more stunning in 3D...retro74 wrote:I'll always remember driving along that bit of track on Gran Turismo where the trees grow over the road and the sun comes through - beautiful
It looks like you're new here. If you want to get involved, click one of these buttons!