Smang wrote:they put it back in for the SoR trilogy, hooray for multiple versions of exactly the same game.
Eric wrote:Yosd, heres that article. Makes me want to get BK3 to be honest: http://www.soronline.net/sor3_sor3vsbk3.htm
Yossarian wrote:I did not know that. That alone makes it almost worth buying.Smang wrote:they put it back in for the SoR trilogy, hooray for multiple versions of exactly the same game.
Eric wrote:Yosd, heres that article. Makes me want to get BK3 to be honest:
http://www.soronline.net/sor3_sor3vsbk3.htm
Yossarian wrote:Oh yes, weird fact about SoR3, the MD original supported a six-button controller with one button holding you in place for a second which allowed you to input a SF style controller move and pull off some of the more advanced dash attacks which you'd have to usually level up to reach (with the levelling resetting upon death). When Sega converted it for XBLA, the people making the conversion didn't seem to know what the 6th button did so took it out. Those hidden specials were an excellent addition to the game, but Sega screwed up their own conversion of their own game.
Orly?Smang wrote:Eric wrote:Yosd, heres that article. Makes me want to get BK3 to be honest: http://www.soronline.net/sor3_sor3vsbk3.htm
the SoR trilogy on xbla has the function to change regions, you can play bk3 in that, uncensored.
Eric wrote:Here is an interesting list compiled by Racketboy: http://www.racketboy.com/retro/the-best-undiscovered-beat-em-ups Quite a few have been mentioned already but there's a nice bit of description to go with them (including the SOR/Bk discussion).
Moot_Geeza wrote:If only SOR2 could be haxxor'd to include the team-up damage moves from the first and third games. Had this convo with Hunk years ago and I can't remember who ended up being right. I'm still pretty convinced SOR2 doesn't have them, but you can be grabbed by the second player. I can't test it on my emulators, 'cos it's just SP.
Skerret wrote:Muramasa desperately underrated. If that's how you spell it.
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