I loved the first, this looks good but a bit too wooooooshy. Hope it has some calm moments, standing on a rooftop with the wind howling, watching the traffic below before planning your route.
I switched off the runner vision in the first, will be doing so here, too. Especially that moving red cloud baws.
I'm not feeling the combat at all from those videos, and the plot doesn't look all that either, but the environment and parkour look solid if you turn all the help bobbins off.
If fighting is supposed to me a serious component of this game, they've properly fucked up. But if this is the toolset for knocking someone out of the way while sprinting, it looks great.
Had a go. It did seem to be only single player, more maybe opens up. Wasn't the biggest fan of the last one, but it felt unique and looked amazing. This just feels like a pointless rehash. It's annoying when you miss a jump, but there's no feeling of accomplishment when you make one. The story is the usual dull videogame stuff you expect from DICE now.