GurtTractor wrote:Quick poll: A. - You never like to use fast travel in open world games, except in special circumstances or if it's thematically integrated into the game. B. - You use it often when you feel like it or are impatient. C. - You'll use fast travel all the time whenever the opportunity arises, to get between locations and to progress as fast as possible.
dynamiteReady wrote:Fuck crossing the whole map on foot or horse for the best part half an hour with some kind of plan, only for a Lynel to blitz you.
Tempy wrote:According to Nathan, Edge won’t have a review this month because the embargo demanded the game be finished before it was reviewed (according to others this is because plot elements are fairly back ended) and he found it incredibly dull so didn’t finish it. Next issue has a ‘preview’ of 40 hours of gameplay with no score attached.Are we predicting an Edge [7] then?
Lmfao!Or put it this way: I told my wife this morning that the Death Stranding reviews were out and she said, 'Oh, is that the game about backpacks that you hated?'
dynamiteReady wrote:Only for a Lynel to cost you all your weapons because you’ve broken them all over their head while tediously doing that backflip thing.
Time_on_my_hands wrote:Just watched the YongYea review. Interesting control mechanics - requiring trigger buttons to balance while walking. Sounds like there's a lot of gamification of elements that are usually automated.
GurtTractor wrote:Time_on_my_hands wrote:Just watched the YongYea review. Interesting control mechanics - requiring trigger buttons to balance while walking. Sounds like there's a lot of gamification of elements that are usually automated.
Yeah these little things can really add up. I just started playing Observer, and it has a great mechanic for opening doors and drawers and such, you look at stuff then hold down the right trigger and move the right analogue stick. It seems like a silly thing but it's amazing how it helps to make you feel like a physical part of the world.
g.man wrote:I'm glad this sort of batshit stuff still gets made, but having watched a couple of spoiler-free reviews, I don't think this is a game for me.
g.man wrote:I'm glad this sort of batshit stuff still gets made, but having watched a couple of spoiler-free reviews, I don't think this is a game for me.
Get off the fence G, it looks like self indulgent wank.g.man wrote:I'm glad this sort of batshit stuff still gets made, but having watched a couple of spoiler-free reviews, I don't think this is a game for me.
Brooks wrote:There's multi in this? huh
dynamiteReady wrote:Brooks wrote:There's multi in this? huh
Dark Souls style breadcrumbs with knobs on.
Tempy wrote:poprock wrote:Are we predicting an Edge [7] then?
According to Nathan, Edge won’t have a review this month because the embargo demanded the game be finished before it was reviewed (according to others this is because plot elements are fairly back ended) and he found it incredibly dull so didn’t finish it. Next issue has a ‘preview’ of 40 hours of gameplay with no score attached.
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