bad_hair_day wrote:Initially, no I'm not. Amazon allow a few months for returns this time of year so will test it some more, but I've a sinking feeing it's not much better than the excellent S model.
bad_hair_day wrote:Initially, no I'm not. Amazon allow a few months for returns this time of year so will test it some more, but I've a sinking feeing it's not much better than the excellent S model.
WorKid wrote:How do you find gaming on a projector? I've always been disappointed with projectors (find them kind of soft) and ambient lighting can be annoying, but presumably if you get the set up right it's great?
Olimite wrote:Okay, just Robert being Robert then.
Kernowgaz wrote:They've always said wanking makes you go blind
bad_hair_day wrote:You're probably right about that! Which is why your missus does it for me.They've always said wanking makes you go blind
M0stly harm13ss wrote:Will each new box from now on be just a more powerful iteration, running the same OS and just upscaled versions of games as per PC software?
poprock wrote:M0stly harm13ss wrote:Will each new box from now on be just a more powerful iteration, running the same OS and just upscaled versions of games as per PC software?
That’s what both companies are saying in their press chat, aye. It remains to be seen whether that actually works in the marketplace. Nintendo will of course continue to launch new consoles that are completely different to their previous ones.
bad_hair_day wrote:Kernowgaz wrote:They've always said wanking makes you go blind
You're probably right about that! Which is why your missus does it for me.
Kernowgaz wrote:bad_hair_day wrote:You're probably right about that! Which is why your missus does it for me.They've always said wanking makes you go blind
She's good and has small hands which obviously helps you.
But I am a big prick !FranticPea wrote:lol that means Gaz must have a small widgy too
Webbins wrote:I hope Chalice is taking notes.
Raiziel wrote:I thought Cerny had indicated that PS5 wouldn’t be beholden to PS4 architecture.
Escape wrote:The Megabone's battling against current TV tech. CRTs flicker at 50Hz (PAL) because electron guns fire every 50th/sec like this: And although they're actually dark most of the time, our eyes aren't good enough to see it. The problem with all modern tellies is that they display each frame for its full duration, as shown. This is why we don't see flicker at 60Hz. But when our eyes recognise motion and track it at its current velocity, they move ahead of each static image causing it to smear, because they're using the overall velocity to inform their movement. If the TV's going 1---2---3, our eyes are going 123456789, where 2-4 and 6-8 are smudged as our eyes sweep across the held images. There are two favoured solutions: increase the Hz and framerate; or add strobing to emulate a CRT. 120Hz is close to fooling most of us, but no console's hitting 120 fps in the near future, so I'd like to see 120Hz Freesync as the next-gen standard, with 90 the minimum target. Strobing's where the screen's darkened in-between frames. My BenQ's service menu allows user-timings, where longer shut-offs trade brightness for improved eyetracking. Matching a CRT's phosphor decay makes it too dark, but you can get somewhat close. However, a lot of games have lower quality textures to maintain their framerates during motion. TVs have increased their brightness quite a bit over the past ten years, but HDR tellies are only just bright enough without strobing, and it's a big hit. Interpolation blends frames together, but with increased input lag. This tends to be a minor hit on monitors, but more on most TVs. Input lag on modern TVs is routinely twice as high as it was on the best models circa 2009. I saw a new Sony model for next year, and it's ridiculously thin. The market's a ouroboros, with customers invested in ever-slimmer, sharper (nonmoving) and brighter TVs, leaving manufacturers (who started down this road for the Buck Rogers dollar) with no choice but to pursue that angle. The Sony's tiny speakers are hopeless, and I think they should offer it with and without them. They could be a £20 option with curved projections on the rear to allow some air for a hint of bass (like sidemounted X-minis). 2018 FED/SED TVs could be the thickness of a 2008 LCD, but with grids of miniature electron guns. So you'd get the benefits of a CRT's image with the size (almost), heat, geometry and power consumption of an LCD. But thin wins, and until a manufacturer takes a brave gamble, we're locked in this cycle of disappointment. All developments over the past ten years have been workarounds for the inherent flaws of LCDs. Interpolation and strobing have been the sole performance concerns following the sorting of pixel response. OLEDs offer pure blacks as furtherance and little else, while HDR selectively increases brightness tied to a higher pixelcount that's undone by 30fps motion. The best OLEDs get down to around 8ms persistence, so that's ‘on’ for the first quarter of every frame at 30 fps, which is about the same as a cheap 120Hz monitor. TN monitors have significantly lower input lag values, though (half a frame versus two or three). As for the Megabone, it's a bit hamstrung by its CPU at 60 fps. Exclusive games for it would certainly help, but that's not happening. I think it should've waited another year to take advantage of the first big CPU advancement in years.Verecocha wrote:60fps Gears will be interesting even if only at 1080p with all the bells and whistles.
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